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Ma Config - 02-autoexec.cfg

//  _   _                                _____                 
// |  | |   __ _   _ __ ___     ___    |_   _|   __ _    __ _ 
// |  | |  / _` | | '_ ` _    / _      | |    / _` |  / _` |
// | |  | | (_| | | | | | | | |  __/     | |   | (_| | | (_| |
// |_| _|  __,_| |_| |_| |_|  ___|     |_|    __,_|  __, |
//                                                       |___/                                 

seta ui_name            "^;Kr^7i^;terium"      //pseudo
seta ui_clanTag         "^3L^oN^nA "         //clan
seta ui_clanTagPosition "0"         //0 ou 1, clan devant ou derrière le pseudo
addchatline "^6Name Tag Charge"

seta logFileName "$Y$M$D$h$m_server.log"
seta logfile "1"


//          _         
//  _   _  (_)        
// | | | | | |        
// | |_| | | |        
//  __,_| |_|  _____ 
//             |_____|

//---------------------------------
seta ui_postArmFindBestWeapon  "0"   //automatiquement prendre l'arme après avoir armé une charge
seta ui_ignoreExplosiveWeapons "1"   //
seta ui_autoSwitchEmptyWeapons "1"   //automatiquement changer d'arme si on a plus de munition

seta ui_drivingcamerafreelook "1"   //pouvoir tourner la tête en transport
seta ui_remembercameramode    "1"   //même vue que la dernière selectionnée

seta ui_showGun "1"              //afficher l'arme
//---------------------------------
addchatline "^6ui_ Charge"


//   __ _         
//  / _` |        
// | (_| |        
//  __, |  _____ 
//  |___/  |_____|

//---------------------------------
seta g_hitBeep "2"   //si on touche : 1=son+flash 2=bip 3=flash

seta g_weaponSwitchTimeout "1"   //affichage menu arme

seta g_damageIndicatorAlphaScale "1"         //intensité indication des dommages
seta g_damageIndicatorColor      "0.2 0 1"   //couleur indication des dommages
seta g_damageIndicatorHeight     "16"        //hauteur
seta g_damageIndicatorWidth      "32"        //largeur
seta g_damageIndicatorFadeTime   "0.5"       //temps de disparition

seta g_showPlayerShadow "0"

seta g_drawPlayerIcons      "1"         //triangles au dessus de la tête
seta g_playerIconSize       "20"        //taille logo fireteam au dessus tête
seta g_playerArrowIconSize  "8"        //taille triangle au dessus de la tête
seta g_playerIconAlphaScale "1"         //intensité triangle
seta g_enemyColor           "1 0 0 1"   //couleur triangle ennemi
seta g_neutralColor         "1 1 1 1"   //couleur icône neutre
seta g_friendlyColor        "0 1 0 1"   //couleur triangle ami

seta g_chatdefaultcolor     "1 1 1 1"   //couleur du chat général
seta g_chatteamcolor        "0 1 0 1"   //couleur du chat team
seta g_chatfireteamcolor    "1 0 1 1"   //couleur du chat fireteam
seta g_showFireTeamLocation "0"         //afficher location avant chat fireteam ? pas vue d'effet
seta g_chatlinetimeout      "5"         //temps d'affichage du chat

//seta g_waypointDistanceMax "3084"
//seta g_waypointDistanceMin "512"
//seta g_waypointSizeMax     "32"
//seta g_waypointSizeMin     "16"
//seta g_showWayPoints       "1"
//seta g_waypointAlphaScale  "0.7"

seta g_rotateCommandMap     "1"    //minimap qui tourne avec le joueur
seta g_commandMapZoomStep   "1"    //% changement, avec valeur 1 = 2 niveaux d'affichage minimap : min et max, defaut à 0.125
//seta g_commandMapZoom       ""   //change auto

seta g_radialMenuMouseSensitivity   "1"   //sensi souris
seta g_radialMenuUseNumberShortcuts "1"   //0 = lettres, 1 = chiffres
seta g_radialMenuStyle              "0"   //0 =  radial, 1 = vertical
seta g_radialMenuMouseInput         "1"   //0 = pas de move souris, 1 = move menu pas vue, 2 = move menu + vue

seta g_showPlayerSpeed      "0"

seta g_autofireteam "0"   //joindre/créer automatiquement ? pas vu d'effet

seta g_volumeMusic_dB "0"   //volume musique (0)

seta g_disableGlobalAudio "0"   //voip
seta g_disableGlobalChat  "0"
seta g_mutespecs          "0"   //muter les specs, sv ou client ?

seta g_playTooltipSound       "1"

seta g_skipintro "1"   //skip l'intro (read only)

//seta g_decals                 "0"      //marques tirs, explosions et simili
//seta g_cheapDecalsMaxDistance "0"      //distance max marques

seta     g_showplayershadow             "0"
seta     g_unlock_viewStyle             "1"
seta     g_unlock_interpolateMoving         "1"
seta     g_unlock_updateViewpos             "1"
seta     g_unlock_updateAngles             "1"
seta     g_spectateLerpScale             "0.2"


seta g_transportDebrisLowCutoff       "0"   //débris
seta g_transportDebrisMediumCutoff    "0"
seta g_transportDebrisHighCutoff      "0"
seta g_transportDebrisExtraHighCutoff "0"
seta g_maxTransportDebrisLow          "0"
seta g_maxTransportDebrisMedium       "0"
seta g_maxTransportDebrisHigh         "0"
seta g_maxTransportDebrisExtraHigh    "0"

seta g_fov "100"   //largeur d'angle de vue, defaut à 90° (90 à 110°)
//---------------------------------
addchatline "^6g_ Charge"



//  _                 
// (_)  _ __          
// | | | '_          
// | | | | | |        
// |_| |_| |_|  _____ 
//             |_____|

//---------------------------------
seta in_toggleSprint "0"   //sprinter automatiquement ou pas en appuyant sur la touche sprint
seta in_toggleRun    "0"   //marcher automatiquement ou pas en appuyant sur la touche marche

seta in_freeLook "1"   //souris

seta in_anglespeedkey "1.5"
seta in_pitchspeed    "140"
seta in_yawspeed      "140"
//---------------------------------
addchatline "^6in_ Charge"


//                 _           
//  _ __     ___  | |_         
// | '_    / _  | __|        
// | | | | |  __/ | |_         
// |_| |_|  ___|  __|  _____ 
//                      |_____|

//---------------------------------
seta net_serverPunkbusterEnabled "0"
seta net_clientPunkbusterEnabled "1"

seta net_clientLagOMeter "1"   //affiche le graphique de l'état de la connexion

seta net_showAsyncStats  "0"   //affiche les stats de la connexion
//montre upload/dl en bits en temps réel avec % des valeurs choisies correspondantes, à matter online pendant une hyper blaster party. 
//out rate pour régler : net_clientUsercmdBackup 
//in rate pour régler : net_clientMaxRate 
//pl pour régler : net_clientUsercmdBackup et net_clientPrediction 
//client prediction pour régler : net_clientPrediction, attention si affiche un net negatif = freeze

seta net_updateAutoDownload "1"
seta net_updateAutoExecute  "1"

seta net_autoLANScan "0"   //scanne les serveurs LAN

seta net_clientMaxRate       "25000"   //rate max en download : bits/sec. Défaut = 16000, max = 25600
seta net_clientUsercmdBackup "0"       //nombre d'actions dupliquées envoyées
seta net_clientPrediction    "0"       //temps additionel de prédiction en millisecs. Meilleur valeur = ligne du haut du lagometer inexistante où l'affichage écran correspond le mieux au serveur.
seta net_clientMaxPrediction "1000"    //doit être supérieur à sa prédiction sinon pl

seta net_clientskipusercmd "2"   //0 = no skip, 1 = no skip send single si multi frame, 2 = send f1rst only, 3 = last

seta net_clientServerTimeout "40"

seta net_predictionErrorDecay      "1"
seta net_maxPlayerCollisionMerge   "3"
seta net_staggerPlayerGroundChecks "1"
seta net_verbose                   "0"  
//---------------------------------
addchatline "^6net_ Charge"



//          _             
//  _ __   | |__          
// | '_   | '_          
// | |_) | | |_) |        
// | .__/  |_.__/   _____ 
// |_|             |_____|

//---------------------------------
seta pb_sleep 500
//---------------------------------
addchatline "^pb_ Charge"


//      _                                    
//   __| |   ___   _ __ ___     ___          
//  / _` |  / _  | '_ ` _    / _          
// | (_| | |  __/ | | | | | | | (_) |        
//  __,_|  ___| |_| |_| |_|  ___/   _____ 
//                                    |_____|

//---------------------------------
seta demo_prediction    "24"
seta demo_snapshotDelay "50"
seta demo_scale         "1"
seta demo_debug         "0"
//seta demo_noclip        "0" //ne peut etre modifie en multi
//---------------------------------
addchatline "^6demo_ Charge"



//  ___         
// / __|        
// __         
// |___/  _____ 
//       |_____|

//---------------------------------
seta s_decompressionLimit     "2"
seta s_libOpenAL              "openal32.dll"
seta s_driver                 "dsound"
seta s_maxLowPrioritySounds   "8"
seta s_useAdpcmCompression    "1"
seta s_globalFraction         "0.8"
seta s_subFraction            "0.5"
seta s_playDefaultSound       "1"
seta s_meterTopTime           "2000"
seta s_reverse                "0"
seta s_spatializationDecay    "2"

seta s_volume_dB      "-30"    //volume général

seta s_numberOfSpeakers   "2"   //nombre de haut parleurs
seta s_maxSoundsPerShader "1"   //une seule sorte de bruit de pas etc


seta s_voipVolumeOut_dB   "0"
seta s_voipVolumeIn_dB    "0"
//---------------------------------
addchatline "^6s_ Charge"


                                   
//   ___    ___    _ __ ___          
//  / __|  / _   | '_ ` _          
// | (__  | (_) | | | | | | |        
//  ___|  ___/  |_| |_| |_|  _____ 
//                            |_____|

//---------------------------------
seta com_allowConsole   "1"     //autoriser la console directement sur ², sinon alt+ctrl+²
seta com_skipWarnings   "1"     //virer les warnings console

seta com_useFastVidRestart "1"   //permet de passer en mode fenêtré avec ALT+ENTER
seta com_videoram "768"   //mettre la quantité de mémoire vidéo

seta com_showSoundDecoders    "0"

seta com_showFPS             "0"     //affiche les frames par seconde
seta com_unlockFPS           "1"     //debride les FPS
seta com_unlock_maxFPS       "125"    //FPS max
seta com_unlock_timingMethod        "0"    //0=maxFPS,1=bound to 30/60/90,2=1+totalframetime

seta com_unlock_safetyMargin "0.1"
seta com_unlock_avgFrames    "4"

seta com_MachineSpec     "0"    //-1=undetected,0=low,1=med,2=high,3=ultra
seta com_gpuSpec        "0"    //-1=undetected,0=low,1=med,2=high,3=ultra//seta com_lastCPULevel            "0"   //
//seta com_lastCPUDetailLevel      "0"   //
//seta com_lastGraphicsLevel       "0"   //
//seta com_lastGraphicsDetailLevel "0"   //

//seta com_showMemoryUsage         "0"   //affiche l'utilisation de la mémoire
//seta com_speeds                  "0"   //affiche le timing
//seta com_showBPS                 "0"
//seta com_forceGenericSIMD        "0"
seta com_purgeAll        "0"    //1=purge everything between level loads, not recommend
//seta com_showTPS          "0"   //montrer les tiles/sec
//---------------------------------

com_timestampPrints 0

addchatline "^6com_ Charge"



//   ___    ___    _ __          
//  / __|  / _   | '_          
// | (__  | (_) | | | | |        
//  ___|  ___/  |_| |_|  _____ 
//                        |_____|

//---------------------------------
seta con_noprint        "1"     //écriture console sur écran
seta con_notifytime     "3"     //temps apparition ecriture console sur écan
seta con_speed          "999"   //rapidité ouverture/fermeture console 


//---------------------------------
addchatline "^6con_ Charge"


//  _ __ ___          
// | '_ ` _          
// | | | | | |        
// |_| |_| |_|  _____ 
//             |_____|

//---------------------------------
seta m_smooth    "1"   //coeff multi smooth souris de 1 à 8, 1 = pas de smooth

seta m_yaw   "0.021"   //sensi horizontale, 0.022 defaut
seta m_pitch "-0.022"   //sensi verticale, 0.022 defaut

seta m_helicopterYaw   "0.011"
seta m_helicopterPitch "-0.011"

seta m_strafeSmooth   "1"
seta m_strafeScale    "6.25"
//---------------------------------
addchatline "^6m_ Charge"



//  _ __    _ __ ___          
// | '_   | '_ ` _          
// | |_) | | | | | | |        
// | .__/  |_| |_| |_|  _____ 
// |_|                 |_____|

//---------------------------------
seta pm_vehicleSoundLerpScale "10"

seta pm_bobroll   "0"   //effets tanguage des mouvements
seta pm_bobpitch  "0"
seta pm_bobup     "0"
seta pm_runroll   "0"
seta pm_runpitch  "0"
seta pm_runbob    "0"
seta pm_walkbob   "0"
seta pm_crouchbob "0"

//seta pm_thirdperson      "1"     //affichage en vue 3ème personne, en net_allowcheats 1 en faisant serveur pour régler sa cfg, impossible avec la beta
//seta pm_thirdpersonrange "200"   //distance vue du perso
//seta pm_thirdpersonangle "180"   //angle vue du perso, pour le voir de face
//---------------------------------
addchatline "^6pm_ Charge"


//  _ __         
// | '__|        
// | |           
// |_|     _____ 
//        |_____|

//---------------------------------
seta r_fullscreen     "1"    //1=plein écran 0= mode fenêtré
seta r_aspectRatio    "2"    //0=4/3 1=16/9 2=16/10 3=5/4 -1=r_customaspect H+V
seta r_displayRefresh "0"   //refresh écran 0=par défaut
seta r_mode           "14"    //5=1024*768 4=800*600 3=640*480  14= 1680x1050 9=1280x1024 
seta r_swapInterval   "0"    //synchro verticale
seta r_visDistMult        "1.2"        //vue à distance pour les joueurs et les véhicules 1=distance de vue maximale, 0.8=distance de vue minimale. Mettre le minimum augmente les FPS mais rend difficile le jeu.

//réglages à "décommenter" si le r_mode n'est pas réglé
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
//seta r_customHeight       "1050"
//seta r_customWidth        "1680"

r_useThreadedRenderer 2 // améliore le gestion des processeurs double coeur
seta r_brightness "1.2"   //brillance
seta r_gamma      "3"   //luminosité
//seta r_lightscale "2"   //coefficient multiplicateur

seta r_multiSamples           "0"   //antialiasing
seta r_useAlphaToCoverage     "0"   //alpha pour antiA

seta r_skipRefractCopy             "0"
//seta r_skipMegaTextureSurfaces        "0" //ne peut etre modifie en multi
seta r_skipDepthAmbient             "0"

//seta r_skipAtmosphere                 "1"  //ne peut etre modifie en multi
seta r_skipatmosinteractions "1"   //vire toutes les interactions de lumière et surfaces, à voir avec r_megadrawmethod

seta r_shaderQuality          "2"   //0 = meilleur
seta r_shaderPreferALU             "1"
seta r_shaderSkipSpecCubeMaps         "0"
seta r_skipStuff              "1"      //1=vire l'herbe, gain de FPS

seta r_softParticles          "0"      //particules
seta r_normalizeNormalMaps    "1"      //à 0 l'eau n'est plus transparente
seta r_useShadowVisDistMult   "1.0"

seta r_detailTexture          "0"   //0=enlève les testures détaillées sur le sol

seta r_shadows             "0"     //ombres
seta r_shadowPolygonFactor "0.3"
seta r_shadowPolygonOffset "-5"

seta     r_megaTilesPerSecond             "1"    //only updates limited number of megatiles nombre limité update plaques megatex/sec ? defaut 9999
seta r_megaFadeTime       "9999"   //defaut 1500, ici 9999 comme ça la texture du sol ne se précise jamais...
seta r_megaStreamBlocks   "4"    //1 à 32, defaut à 4
seta r_megaDrawMethod     "3"    //defaut à 3, 0 à 3 pour éclairage, 0 = rien ? 1 = ? 2 = sol mais pas murs, 3 = tout ?
seta r_megaUpscale        "0"
seta r_megaStreamFromDVD  "0"

seta     r_debugArrowStep                 "120"
seta     r_debugLineWidth                 "1"
seta     r_debugLineDepthTest             "0"

seta     r_trisColor                 "1.0 1.0 1.0 1.0"
seta     r_forceLoadImages             "0"
seta     r_useDitherMask                 "0"


seta     r_useIndexBuffers             "1"
seta     r_MD5LodScale                 "1"
seta     r_renderProgramLodDistance         "-1"

seta r_detailFade             "0.5"   //controle distance fade ? 0 à 1
//seta r_skipDepthAmbient       "1"   //
//---------------------------------
addchatline "^6r_ Charge"


//                  _         
//   __ _   _   _  (_)        
//  / _` | | | | | | |        
// | (_| | | |_| | | |        
//  __, |  __,_| |_|  _____ 
//  |___/              |_____|

//---------------------------------
seta gui_crosshairKey          "pin_12"       //forme viseur
seta gui_crosshairColor        "1 0 0 1"      //couleur de toutes les infos crosshair : Rouge / Vert / Bleu / Intensité
seta gui_crosshairAlpha        "1"            //intensité crosshair
seta gui_crosshairSpreadAlpha  "0"            //intensité info spread
seta gui_crosshairSpreadScale  "4"            //largeur info spread
seta gui_crosshairGrenadeAlpha "0.215"            //intensité cercle grenades
seta gui_crosshairStatsAlpha   "0"            //intensité states alpha
seta gui_crosshairDef          "crosshairs"

seta gui_scoreBoardSort "0"

seta gui_showTooltips "1"   //montrer les tips
seta gui_tooltipDelay "0"   //délai en secs pour popup

seta gui_notificationPause "5"   //temps entre 2 annonces
seta gui_notificationTime  "8"   //temps affichage annonce
//---------------------------------
addchatline "^6gui_ Charge"


//  __  __   _              
// |  /  | (_)  ___    ___ 
// | |/| | | | / __|  / __|
// | |  | | | | __  | (__ 
// |_|  |_| |_| |___/  ___|
                          

//---------------------------------
seta win_ypos             "38"
seta win_xpos             "248"

seta sensitivity "5"   //sensibilité souris

seta sys_lang "english"   //version language

//seta password ""   //pour ne pas retaper le pass à chaque connexion
//---------------------------------
addchatline "^6misc_ Charge"

//  _                          
// | |__    ___    ___         
// | '_   / __|  / _         
// | |_) | __  |  __/        
// |_.__/  |___/  ___|  _____ 
//                      |_____|

//---------------------------------
seta bse_simple           "1" //simple effect animations on
seta bse_rateCost        "0"    //a bit faster with 1, but during tourney you need to see all effects like shotgun impacts etc
seta bse_rateLimit    "0"    //a bit faster with 1, but during tourney you need to see all effects like shotgun impacts etc
seta bse_detailLevel      "0.5" //niveau de détail pour les effets gain de FPS à 0
//seta bse_projectileEffect ""   //
//---------------------------------
addchatline "^6Bse_ Charge"

//  _                                            
// (_)  _ __ ___     __ _    __ _    ___         
// | | | '_ ` _    / _` |  / _` |  / _         
// | | | | | | | | | (_| | | (_| | |  __/        
// |_| |_| |_| |_|  __,_|  __, |  ___|  _____ 
//                          |___/         |_____|

//---------------------------------
seta image_lodbias "1"   //flou texture -1 à 1, ne marche pas en gl_linear et gl_nearest 1=gain de FPS

seta image_filter "gl_linear_mipmap_linear"   //rendu texture : nearest = pixellisé, linear = flou 
                                               //gl_linear_mipmap_linear = default

seta image_picMipEnable   "1"    //autoriser le picmip
seta image_picMip         "-4"   //détail texture -4 à 2 ? genre les texture plaquées (lumières)
//seta image_globalPicMip   "-4"   //détail texture global -4 à 2 //ne peut etre modifie en multi
seta image_diffusePicMip  "2"    //détail texture ? -4 à 2
seta image_bumpPicMip     "-4"   //détail relief texture -4 à 2
seta image_specularPicMip "-4"   //détail reflet texture -4 à 2 (shield...)

seta image_ignoreHighQuality  "1"   //

seta image_anisotropy         "0"   //

seta     image_useBackgroundLoads         "1"
seta     image_useBackgroundLoads         "1"
seta     image_usePrecompressedTextures     "1"
seta     image_useNormalCompression         "2"
seta     image_useCompression             "1"
seta     image_roundDown                 "1"

seta image_detailPower        "0.7"   //0 à 1

seta image_useAllFormats "1"   //autoriser tous les formats de lumière
//---------------------------------
addchatline "^6Image_ Charge"
addchatline "^6Cfg Chargee"








unbindall
//bind "w" "_forward" "" "default"
//bind "s" "_back" "" "default"
//bind "a" "_moveleft" "" "default"
//bind "d" "_moveright" "" "default"
//bind "x" "_prone" "" "default"
//bind "SPACE" "_moveup" "" "default"
//bind "c" "_movedown" "" "default"
//bind "q" "_leanleft" "" "default"
//bind "e" "_leanright" "" "default"
//bind "CTRL" "_speed" "" "default"
bind "MOUSE1" "_attack" "" "default"
bind "MOUSE2" "_moveup" "" "default"
//bind "MWHEELDOWN" "_weapnext" "" "default"
//bind "MWHEELUP" "_weapprev" "" "default"
//bind "MOUSE4" "_activate" "" "default"
bind "END" "_weapon2" "" "default"
bind "b" "_quickchat" "" "default"
bind "HOME" "_weapon4" "" "default"
bind "CAPSLOCK" "_tophat" "" "default"
//bind "h" "_modeswitch" "" "default"
bind "+" "clientMessageMode 1" "" "default"
bind "F1" "vote y" "" "default"
bind "F2" "vote n" "" "default"
bind "," "zoomOutCommandMap" "" "default"
bind "." "zoomInCommandMap" "" "default"
//bind "o" "_showWayPoints" "" "default"
//bind "p" "toggle g_showWayPoints 0 1" "" "default"
bind "t" "clientMessageMode" "" "default"
bind "u" "clientMessageMode 2" "" "default"
bind "v" "_context" "" "default"
bind "MOUSE3" "_sprint" "" "default"
//bind "F3" "_ready" "" "default"
//bind "F4" "_showScores" "" "default"
bind "TAB" "_showScores" "" "default"
bind "m" "_taskmenu" "" "default"
bind "n" "_commandmap" "" "default"
bind "l" "_limbomenu" "" "default"
bind "k" "kill" "" "default"
bind "KP_ENTER" "_weapon0" "" "default"
bind "s" "_teamVoice" "" "default"
bind "d" "_fireteamVoice" "" "default"
bind "q" "_voice" "" "default"
//bind "F5" "clientTeam gdf" "" "default"
//bind "F6" "clientTeam strogg" "" "default"
//bind "F7" "clientTeam spectator" "" "default"
bind "F11" "screenshot" "" "default"
//bind "PAUSE" "pause" "" "default"

bind "KP_UPARROW" "_forward" "" "default"
bind "KP_DOWNARROW" "_back" "" "default"
bind "KP_LEFTARROW" "_moveleft" "" "default"
bind "KP_RIGHTARROW" "_moveright" "" "default"
bind "KP_INS" "_movedown" "" "default"

bind "RIGHTARROW" "_prone" "" "default"
bind "PGDN" "_sprint" "" "default"
bind "KP_HOME" "_leanleft" "" "default"
bind "KP_PGUP" "_leanright" "" "default"
bind "KP_DEL" "_altattack" "" "default"
bind "INS" "_weapon1" "" "default"
bind "DEL" "_weapon3" "" "default"
bind "PGUP" "_weapon5" "" "default"
bind "KP_STAR" "useweapon weapon_binocs" "" "default"
bind "KP_5" "_activate" "" "default"
bind "KP_PLUS" "_usevehicle" "" "default"
bind "j" "_ready" "" "default"
bind "f" "_fireteam" "" "default"
bind "KP_SLASH" "_sprint" "" "default"
bind "" "_stroydown" "" "default"
bind "`" "_stroyup" "" "default"
bind "TAB" "_menuNavForward" "" "menu"
bind "TAB" "_menuNavBackward" "SHIFT" "menu"
bind "TAB" "_menuNavBackward" "RIGHTSHIFT" "menu"
bind "ESCAPE" "_menuCancel" "" "menu"
bind "ENTER" "_menuAccept" "" "menu"
bind "ENTER" "_menuNewline" "CTRL" "menu"
bind "ENTER" "_menuNewline" "RIGHTCTRL" "menu"
bind "KP_ENTER" "_menuAccept" "" "menu"
bind "ESCAPE" "_menuCancel" "" "bindmenu"
bind "KP_MINUS" "_reload" "" "default"

//seta g_bind_context_anansi "vehicle_gdf" 
seta g_bind_context_badger "vehicle_gdf" 
//seta g_bind_context_bumblebee "vehicle_gdf" 
seta g_bind_context_desecrator "vehicle_strogg" 
seta g_bind_context_goliath "vehicle_strogg" 
seta g_bind_context_hog "vehicle_strogg" 
//seta g_bind_context_hornet "vehicle_strogg" 
seta g_bind_context_husky "vehicle_gdf" 
seta g_bind_context_icarus "vehicle_strogg" 
seta g_bind_context_mcp "vehicle_gdf" 
seta g_bind_context_platypus "vehicle_gdf" 
seta g_bind_context_titan "vehicle_gdf" 
seta g_bind_context_trojan "vehicle_gdf" 

seta g_bind_context_bumblebee "flyers_gdf"
seta g_bind_context_hornet "flyers_strogg"
seta g_bind_context_anansi "flyers_gdf"



bind "KP_UPARROW" "_sprint" "" "flyers_gdf"
bind "KP_DOWNARROW" "_speed" "" "flyers_gdf"
bind "KP_LEFTARROW" "_moveleft" "" "flyers_gdf"
bind "KP_RIGHTARROW" "_moveright" "" "flyers_gdf"
bind "KP_INS" "_back" "" "flyers_gdf"
bind "MOUSE2" "_forward" "" "flyers_gdf"
bind "MWHEELUP" "_weapprev" "" "flyers_gdf" 
bind "MWHEELDOWN" "_weapnext" "" "flyers_gdf" 
bind "KP_DEL" "_tophat" "" "flyers_gdf"


bind "KP_UPARROW" "_sprint" "" "flyers_strogg"
bind "KP_DOWNARROW" "_speed" "" "flyers_strogg"
bind "KP_LEFTARROW" "_moveleft" "" "flyers_strogg"
bind "KP_RIGHTARROW" "_moveright" "" "flyers_strogg"
bind "KP_INS" "_back" "" "flyers_strogg"
bind "MOUSE2" "_forward" "" "flyers_strogg"
bind "MWHEELUP" "_weapprev" "" "flyers_strogg" 
bind "MWHEELDOWN" "_weapnext" "" "flyers_strogg" 
bind "KP_DEL" "_tophat" "" "flyers_strogg"

//Set Class Names
seta g_class_context_covertops "team_gdf"
seta g_class_context_infiltrator "team_strogg"
seta g_class_context_soldier "team_gdf"
seta g_class_context_aggressor "team_strogg"
seta g_class_context_medic "team_gdf"
seta g_class_context_technician "team_strogg"
seta g_class_context_engineer "team_gdf"
seta g_class_context_constructor "team_strogg"
seta g_class_context_fieldops "team_gdf"
seta g_class_context_oppressor "team_strogg" 

//Stroyent
bind "LEFTARROW" "_stroydown" "" "default" //stroyent->health
bind "UPARROW" "_stroyup" "" "default" //health->stroyent

bind "MWHEELDOWN" "_stroydown" "" "team_strogg" //for the Strogg classes set the stroyent->health to mousewheel down
bind "MWHEELDOWN" "_reload" "" "team_gdf"

//bind "MWHEELDOWN" "_weapon0" "" "cov" //knife - for now
//bind "MWHEELDOWN" "_weapon0" "" "sol"
//bind "MWHEELDOWN" "_weapon0" "" "med"
//bind "MWHEELDOWN" "_weapon0" "" "eng"
//bind "MWHEELDOWN" "_weapon0" "" "fop"


addchatline "^6 Binds loaded"

bind "i" "exec pause" "" "default"


seta g_drawVehicleIcons 0
seta g_advancedHud 1
seta g_MineIconSize 10
seta g_keepFireTeamList 1
seta g_mineIconAlphaScale 0.5
seta g_mineTriggerWarning 1 //message d'avertissement des mines
seta g_noQuickChats 1 //desactive voix quick chat (effet ? )
seta g_showPlayerClassIcon 1 //force icone fireteam (effet ? )
seta gui_personalBestsAlpha 0.5 //intensité exploit perso

seta g_repairIndicatorAlphaScale 0.3
seta g_repairIndicatorColor "0 1 0"

seta lacerator "clientTeam Strogg; ClientClass Aggressor 0; addchatline '^1Aggressor^3*^1Lacerator'"
seta obliterator "clientTeam Strogg; ClientClass Aggressor 1; addchatline '^1Aggressor^3*^1Obliterator'"
seta hyperblaster "clientTeam Strogg; ClientClass Aggressor 2; addchatline '^1Aggressor^3*^1Hyperblaster'"
seta infiltrator "clientTeam Strogg; ClientClass Infiltrator 0; addchatline '^1Infiltrator^3*^1Lacerator'" 
seta oppressor "clientTeam Strogg; ClientClass Oppressor 0; addchatline '^1Oppressor^3*^1Lacerator'" 
seta technician "clientTeam Strogg; ClientClass Technician 0; addchatline '^1Technician^3*^1Lacerator'" 
seta constructor "clientTeam Strogg; ClientClass Constructor 0; addchatline '^1Constructor^3*^1Lacerator'" ''   

bind F3 $lacerator '' "team_strogg"
bind F4 $obliterator '' "team_strogg"
bind F5 $hyperblaster '' "team_strogg"
bind F6 $infiltrator '' "team_strogg"
bind F7 $oppressor '' "team_strogg"
bind F8 $technician '' "team_strogg"
bind F9 $constructor '' "team_strogg"

bind F3 $lacerator '' "vehicle_strogg"
bind F4 $obliterator '' "vehicle_strogg"
bind F5 $hyperblaster '' "vehicle_strogg"
bind F6 $infiltrator '' "vehicle_strogg"
bind F7 $oppressor '' "vehicle_strogg"
bind F8 $technician '' "vehicle_strogg"
bind F9 $constructor '' "vehicle_strogg"

bind F3 $lacerator '' "flyers_strogg"
bind F4 $obliterator '' "flyers_strogg"
bind F5 $hyperblaster '' "flyers_strogg"
bind F6 $infiltrator '' "flyers_strogg"
bind F7 $oppressor '' "flyers_strogg"
bind F8 $technician '' "flyers_strogg"
bind F9 $constructor '' "flyers_strogg"

seta assaultrifle "clientTeam GDF; ClientClass Soldier 0; addchatline '^3Soldier^7*^3Assault Rifle'" 
seta rocketlauncher "clientTeam GDF; ClientClass Soldier 1; addchatline '^3Soldier^7*^3Rocket Launcher'" 
seta gpmg "clientTeam GDF; ClientClass Soldier 2; addchatline '^3Soldier^7*^3GPMG'" 
seta coverops "clientTeam GDF; ClientClass CovertOps 0; addchatline '^3Covert Ops^7*^3Assault Rifle'" 
seta fieldops "clientTeam GDF; ClientClass FieldOps 0; addchatline '^3FieldOps^7*^3Assault Rifle'" 
seta medic "clientTeam GDF; ClientClass Medic 0; addchatline '^3Medic^7*^3Assault Rifle'" 
seta engineer "clientTeam GDF; ClientClass Engineer 0; addchatline '^3Engineer^7*^3Assault Rifle'" 

bind F3 $assaultrifle '' "team_gdf"
bind F4 $rocketlauncher '' "team_gdf"
bind F5 $gpmg '' "team_gdf"
bind F6 $coverops '' "team_gdf"
bind F7 $fieldops '' "team_gdf"
bind F8 $medic '' "team_gdf"
bind F9 $engineer '' "team_gdf"

bind F3 $assaultrifle '' "vehicle_gdf"
bind F4 $rocketlauncher '' "vehicle_gdf"
bind F5 $gpmg '' "vehicle_gdf"
bind F6 $coverops '' "vehicle_gdf"
bind F7 $fieldops '' "vehicle_gdf"
bind F8 $medic '' "vehicle_gdf"
bind F9 $engineer '' "vehicle_gdf"

bind F3 $assaultrifle '' "flyers_gdf"
bind F4 $rocketlauncher '' "flyers_gdf"
bind F5 $gpmg '' "flyers_gdf"
bind F6 $coverops '' "flyers_gdf"
bind F7 $fieldops '' "flyers_gdf"
bind F8 $medic '' "flyers_gdf"
bind F9 $engineer '' "flyers_gdf"

bind "1" "clientTeam gdf; addchatline '^3GDF^7 !!!'" "" "default"
bind "1" "clientTeam gdf; addchatline '^3GDF^7 !!!'" "" "team_strogg"
bind "2" "clientTeam strogg; addchatline '^3STROGG^7 !!!'" "" "default"
bind "1" "clientTeam gdf; addchatline '^3STROGG^7 !!!'" "" "team_gdf"
bind "3" "clientTeam spectator;  addchatline '^3SPEC^7 !!!'" "" "default"
bind "3" "clientTeam spectator;  addchatline '^3SPEC^7 !!!'" "" "team_gdf"
bind "3" "clientTeam spectator;  addchatline '^3SPEC^7 !!!'" "" "team_strogg"


seta ec_autoScreenshot 1
seta ec_autorecord 1
seta ec_useMapScripts 1
seta ec_drawInfoMode 0
seta ec_skipAtmosphericEffects 1

seta ec_disableMuzzleFlash 1 // desactive flash arme

//bind "F" "fireteam create; fireteam name 'LNA'; fireteam public; fireteam invite 'LNA Nik3l'; fireteam invite 'LNA kriterium'; fireteam invite 'LNA vini007'; fireteam invite 'LNA NaKirA'; fireteam invite 'LNA Antheas'; fireteam invite 'LNA Gary.'; fireteam invite 'LNA Nems.s'; fireteam invite 'LNA dumak'; fireteam invite 'LNA Jenny.'; fireteam invite 'LNA Haarfang'; fireteam invite 'LNA WcG'; fireteam invite 'LNA Dr_Driller'" "" "default"

bind SPACE $touchespawnpt  '' "default"


 


Date de création : 18/10/2008 @ 02:05
Dernière modification : 18/10/2008 @ 18:09
Catégorie :

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