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Ma Config - 02-autoexec.cfg
// _ _ _____
// | | | __ _ _ __ ___ ___ |_ _| __ _ __ _
// | | | / _` | | '_ ` _ / _ | | / _` | / _` |
// | | | | (_| | | | | | | | | __/ | | | (_| | | (_| |
// |_| _| __,_| |_| |_| |_| ___| |_| __,_| __, |
// |___/
seta ui_name "^;Kr^7i^;terium" //pseudo
seta ui_clanTag "^3L^oN^nA " //clan
seta ui_clanTagPosition "0" //0 ou 1, clan devant ou derrière le pseudo
addchatline "^6Name Tag Charge"
seta logFileName "$Y$M$D$h$m_server.log"
seta logfile "1"
// _
// _ _ (_)
// | | | | | |
// | |_| | | |
// __,_| |_| _____
// |_____|
//---------------------------------
seta ui_postArmFindBestWeapon "0" //automatiquement prendre l'arme après avoir armé une charge
seta ui_ignoreExplosiveWeapons "1" //
seta ui_autoSwitchEmptyWeapons "1" //automatiquement changer d'arme si on a plus de munition
seta ui_drivingcamerafreelook "1" //pouvoir tourner la tête en transport
seta ui_remembercameramode "1" //même vue que la dernière selectionnée
seta ui_showGun "1" //afficher l'arme
//---------------------------------
addchatline "^6ui_ Charge"
// __ _
// / _` |
// | (_| |
// __, | _____
// |___/ |_____|
//---------------------------------
seta g_hitBeep "2" //si on touche : 1=son+flash 2=bip 3=flash
seta g_weaponSwitchTimeout "1" //affichage menu arme
seta g_damageIndicatorAlphaScale "1" //intensité indication des dommages
seta g_damageIndicatorColor "0.2 0 1" //couleur indication des dommages
seta g_damageIndicatorHeight "16" //hauteur
seta g_damageIndicatorWidth "32" //largeur
seta g_damageIndicatorFadeTime "0.5" //temps de disparition
seta g_showPlayerShadow "0"
seta g_drawPlayerIcons "1" //triangles au dessus de la tête
seta g_playerIconSize "20" //taille logo fireteam au dessus tête
seta g_playerArrowIconSize "8" //taille triangle au dessus de la tête
seta g_playerIconAlphaScale "1" //intensité triangle
seta g_enemyColor "1 0 0 1" //couleur triangle ennemi
seta g_neutralColor "1 1 1 1" //couleur icône neutre
seta g_friendlyColor "0 1 0 1" //couleur triangle ami
seta g_chatdefaultcolor "1 1 1 1" //couleur du chat général
seta g_chatteamcolor "0 1 0 1" //couleur du chat team
seta g_chatfireteamcolor "1 0 1 1" //couleur du chat fireteam
seta g_showFireTeamLocation "0" //afficher location avant chat fireteam ? pas vue d'effet
seta g_chatlinetimeout "5" //temps d'affichage du chat
//seta g_waypointDistanceMax "3084"
//seta g_waypointDistanceMin "512"
//seta g_waypointSizeMax "32"
//seta g_waypointSizeMin "16"
//seta g_showWayPoints "1"
//seta g_waypointAlphaScale "0.7"
seta g_rotateCommandMap "1" //minimap qui tourne avec le joueur
seta g_commandMapZoomStep "1" //% changement, avec valeur 1 = 2 niveaux d'affichage minimap : min et max, defaut à 0.125
//seta g_commandMapZoom "" //change auto
seta g_radialMenuMouseSensitivity "1" //sensi souris
seta g_radialMenuUseNumberShortcuts "1" //0 = lettres, 1 = chiffres
seta g_radialMenuStyle "0" //0 = radial, 1 = vertical
seta g_radialMenuMouseInput "1" //0 = pas de move souris, 1 = move menu pas vue, 2 = move menu + vue
seta g_showPlayerSpeed "0"
seta g_autofireteam "0" //joindre/créer automatiquement ? pas vu d'effet
seta g_volumeMusic_dB "0" //volume musique (0)
seta g_disableGlobalAudio "0" //voip
seta g_disableGlobalChat "0"
seta g_mutespecs "0" //muter les specs, sv ou client ?
seta g_playTooltipSound "1"
seta g_skipintro "1" //skip l'intro (read only)
//seta g_decals "0" //marques tirs, explosions et simili
//seta g_cheapDecalsMaxDistance "0" //distance max marques
seta g_showplayershadow "0"
seta g_unlock_viewStyle "1"
seta g_unlock_interpolateMoving "1"
seta g_unlock_updateViewpos "1"
seta g_unlock_updateAngles "1"
seta g_spectateLerpScale "0.2"
seta g_transportDebrisLowCutoff "0" //débris
seta g_transportDebrisMediumCutoff "0"
seta g_transportDebrisHighCutoff "0"
seta g_transportDebrisExtraHighCutoff "0"
seta g_maxTransportDebrisLow "0"
seta g_maxTransportDebrisMedium "0"
seta g_maxTransportDebrisHigh "0"
seta g_maxTransportDebrisExtraHigh "0"
seta g_fov "100" //largeur d'angle de vue, defaut à 90° (90 à 110°)
//---------------------------------
addchatline "^6g_ Charge"
// _
// (_) _ __
// | | | '_
// | | | | | |
// |_| |_| |_| _____
// |_____|
//---------------------------------
seta in_toggleSprint "0" //sprinter automatiquement ou pas en appuyant sur la touche sprint
seta in_toggleRun "0" //marcher automatiquement ou pas en appuyant sur la touche marche
seta in_freeLook "1" //souris
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
//---------------------------------
addchatline "^6in_ Charge"
// _
// _ __ ___ | |_
// | '_ / _ | __|
// | | | | | __/ | |_
// |_| |_| ___| __| _____
// |_____|
//---------------------------------
seta net_serverPunkbusterEnabled "0"
seta net_clientPunkbusterEnabled "1"
seta net_clientLagOMeter "1" //affiche le graphique de l'état de la connexion
seta net_showAsyncStats "0" //affiche les stats de la connexion
//montre upload/dl en bits en temps réel avec % des valeurs choisies correspondantes, à matter online pendant une hyper blaster party.
//out rate pour régler : net_clientUsercmdBackup
//in rate pour régler : net_clientMaxRate
//pl pour régler : net_clientUsercmdBackup et net_clientPrediction
//client prediction pour régler : net_clientPrediction, attention si affiche un net negatif = freeze
seta net_updateAutoDownload "1"
seta net_updateAutoExecute "1"
seta net_autoLANScan "0" //scanne les serveurs LAN
seta net_clientMaxRate "25000" //rate max en download : bits/sec. Défaut = 16000, max = 25600
seta net_clientUsercmdBackup "0" //nombre d'actions dupliquées envoyées
seta net_clientPrediction "0" //temps additionel de prédiction en millisecs. Meilleur valeur = ligne du haut du lagometer inexistante où l'affichage écran correspond le mieux au serveur.
seta net_clientMaxPrediction "1000" //doit être supérieur à sa prédiction sinon pl
seta net_clientskipusercmd "2" //0 = no skip, 1 = no skip send single si multi frame, 2 = send f1rst only, 3 = last
seta net_clientServerTimeout "40"
seta net_predictionErrorDecay "1"
seta net_maxPlayerCollisionMerge "3"
seta net_staggerPlayerGroundChecks "1"
seta net_verbose "0"
//---------------------------------
addchatline "^6net_ Charge"
// _
// _ __ | |__
// | '_ | '_
// | |_) | | |_) |
// | .__/ |_.__/ _____
// |_| |_____|
//---------------------------------
seta pb_sleep 500
//---------------------------------
addchatline "^pb_ Charge"
// _
// __| | ___ _ __ ___ ___
// / _` | / _ | '_ ` _ / _
// | (_| | | __/ | | | | | | | (_) |
// __,_| ___| |_| |_| |_| ___/ _____
// |_____|
//---------------------------------
seta demo_prediction "24"
seta demo_snapshotDelay "50"
seta demo_scale "1"
seta demo_debug "0"
//seta demo_noclip "0" //ne peut etre modifie en multi
//---------------------------------
addchatline "^6demo_ Charge"
// ___
// / __|
// __
// |___/ _____
// |_____|
//---------------------------------
seta s_decompressionLimit "2"
seta s_libOpenAL "openal32.dll"
seta s_driver "dsound"
seta s_maxLowPrioritySounds "8"
seta s_useAdpcmCompression "1"
seta s_globalFraction "0.8"
seta s_subFraction "0.5"
seta s_playDefaultSound "1"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_volume_dB "-30" //volume général
seta s_numberOfSpeakers "2" //nombre de haut parleurs
seta s_maxSoundsPerShader "1" //une seule sorte de bruit de pas etc
seta s_voipVolumeOut_dB "0"
seta s_voipVolumeIn_dB "0"
//---------------------------------
addchatline "^6s_ Charge"
// ___ ___ _ __ ___
// / __| / _ | '_ ` _
// | (__ | (_) | | | | | | |
// ___| ___/ |_| |_| |_| _____
// |_____|
//---------------------------------
seta com_allowConsole "1" //autoriser la console directement sur ², sinon alt+ctrl+²
seta com_skipWarnings "1" //virer les warnings console
seta com_useFastVidRestart "1" //permet de passer en mode fenêtré avec ALT+ENTER
seta com_videoram "768" //mettre la quantité de mémoire vidéo
seta com_showSoundDecoders "0"
seta com_showFPS "0" //affiche les frames par seconde
seta com_unlockFPS "1" //debride les FPS
seta com_unlock_maxFPS "125" //FPS max
seta com_unlock_timingMethod "0" //0=maxFPS,1=bound to 30/60/90,2=1+totalframetime
seta com_unlock_safetyMargin "0.1"
seta com_unlock_avgFrames "4"
seta com_MachineSpec "0" //-1=undetected,0=low,1=med,2=high,3=ultra
seta com_gpuSpec "0" //-1=undetected,0=low,1=med,2=high,3=ultra//seta com_lastCPULevel "0" //
//seta com_lastCPUDetailLevel "0" //
//seta com_lastGraphicsLevel "0" //
//seta com_lastGraphicsDetailLevel "0" //
//seta com_showMemoryUsage "0" //affiche l'utilisation de la mémoire
//seta com_speeds "0" //affiche le timing
//seta com_showBPS "0"
//seta com_forceGenericSIMD "0"
seta com_purgeAll "0" //1=purge everything between level loads, not recommend
//seta com_showTPS "0" //montrer les tiles/sec
//---------------------------------
com_timestampPrints 0
addchatline "^6com_ Charge"
// ___ ___ _ __
// / __| / _ | '_
// | (__ | (_) | | | | |
// ___| ___/ |_| |_| _____
// |_____|
//---------------------------------
seta con_noprint "1" //écriture console sur écran
seta con_notifytime "3" //temps apparition ecriture console sur écan
seta con_speed "999" //rapidité ouverture/fermeture console
//---------------------------------
addchatline "^6con_ Charge"
// _ __ ___
// | '_ ` _
// | | | | | |
// |_| |_| |_| _____
// |_____|
//---------------------------------
seta m_smooth "1" //coeff multi smooth souris de 1 à 8, 1 = pas de smooth
seta m_yaw "0.021" //sensi horizontale, 0.022 defaut
seta m_pitch "-0.022" //sensi verticale, 0.022 defaut
seta m_helicopterYaw "0.011"
seta m_helicopterPitch "-0.011"
seta m_strafeSmooth "1"
seta m_strafeScale "6.25"
//---------------------------------
addchatline "^6m_ Charge"
// _ __ _ __ ___
// | '_ | '_ ` _
// | |_) | | | | | | |
// | .__/ |_| |_| |_| _____
// |_| |_____|
//---------------------------------
seta pm_vehicleSoundLerpScale "10"
seta pm_bobroll "0" //effets tanguage des mouvements
seta pm_bobpitch "0"
seta pm_bobup "0"
seta pm_runroll "0"
seta pm_runpitch "0"
seta pm_runbob "0"
seta pm_walkbob "0"
seta pm_crouchbob "0"
//seta pm_thirdperson "1" //affichage en vue 3ème personne, en net_allowcheats 1 en faisant serveur pour régler sa cfg, impossible avec la beta
//seta pm_thirdpersonrange "200" //distance vue du perso
//seta pm_thirdpersonangle "180" //angle vue du perso, pour le voir de face
//---------------------------------
addchatline "^6pm_ Charge"
// _ __
// | '__|
// | |
// |_| _____
// |_____|
//---------------------------------
seta r_fullscreen "1" //1=plein écran 0= mode fenêtré
seta r_aspectRatio "2" //0=4/3 1=16/9 2=16/10 3=5/4 -1=r_customaspect H+V
seta r_displayRefresh "0" //refresh écran 0=par défaut
seta r_mode "14" //5=1024*768 4=800*600 3=640*480 14= 1680x1050 9=1280x1024
seta r_swapInterval "0" //synchro verticale
seta r_visDistMult "1.2" //vue à distance pour les joueurs et les véhicules 1=distance de vue maximale, 0.8=distance de vue minimale. Mettre le minimum augmente les FPS mais rend difficile le jeu.
//réglages à "décommenter" si le r_mode n'est pas réglé
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
//seta r_customHeight "1050"
//seta r_customWidth "1680"
r_useThreadedRenderer 2 // améliore le gestion des processeurs double coeur
seta r_brightness "1.2" //brillance
seta r_gamma "3" //luminosité
//seta r_lightscale "2" //coefficient multiplicateur
seta r_multiSamples "0" //antialiasing
seta r_useAlphaToCoverage "0" //alpha pour antiA
seta r_skipRefractCopy "0"
//seta r_skipMegaTextureSurfaces "0" //ne peut etre modifie en multi
seta r_skipDepthAmbient "0"
//seta r_skipAtmosphere "1" //ne peut etre modifie en multi
seta r_skipatmosinteractions "1" //vire toutes les interactions de lumière et surfaces, à voir avec r_megadrawmethod
seta r_shaderQuality "2" //0 = meilleur
seta r_shaderPreferALU "1"
seta r_shaderSkipSpecCubeMaps "0"
seta r_skipStuff "1" //1=vire l'herbe, gain de FPS
seta r_softParticles "0" //particules
seta r_normalizeNormalMaps "1" //à 0 l'eau n'est plus transparente
seta r_useShadowVisDistMult "1.0"
seta r_detailTexture "0" //0=enlève les testures détaillées sur le sol
seta r_shadows "0" //ombres
seta r_shadowPolygonFactor "0.3"
seta r_shadowPolygonOffset "-5"
seta r_megaTilesPerSecond "1" //only updates limited number of megatiles nombre limité update plaques megatex/sec ? defaut 9999
seta r_megaFadeTime "9999" //defaut 1500, ici 9999 comme ça la texture du sol ne se précise jamais...
seta r_megaStreamBlocks "4" //1 à 32, defaut à 4
seta r_megaDrawMethod "3" //defaut à 3, 0 à 3 pour éclairage, 0 = rien ? 1 = ? 2 = sol mais pas murs, 3 = tout ?
seta r_megaUpscale "0"
seta r_megaStreamFromDVD "0"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_forceLoadImages "0"
seta r_useDitherMask "0"
seta r_useIndexBuffers "1"
seta r_MD5LodScale "1"
seta r_renderProgramLodDistance "-1"
seta r_detailFade "0.5" //controle distance fade ? 0 à 1
//seta r_skipDepthAmbient "1" //
//---------------------------------
addchatline "^6r_ Charge"
// _
// __ _ _ _ (_)
// / _` | | | | | | |
// | (_| | | |_| | | |
// __, | __,_| |_| _____
// |___/ |_____|
//---------------------------------
seta gui_crosshairKey "pin_12" //forme viseur
seta gui_crosshairColor "1 0 0 1" //couleur de toutes les infos crosshair : Rouge / Vert / Bleu / Intensité
seta gui_crosshairAlpha "1" //intensité crosshair
seta gui_crosshairSpreadAlpha "0" //intensité info spread
seta gui_crosshairSpreadScale "4" //largeur info spread
seta gui_crosshairGrenadeAlpha "0.215" //intensité cercle grenades
seta gui_crosshairStatsAlpha "0" //intensité states alpha
seta gui_crosshairDef "crosshairs"
seta gui_scoreBoardSort "0"
seta gui_showTooltips "1" //montrer les tips
seta gui_tooltipDelay "0" //délai en secs pour popup
seta gui_notificationPause "5" //temps entre 2 annonces
seta gui_notificationTime "8" //temps affichage annonce
//---------------------------------
addchatline "^6gui_ Charge"
// __ __ _
// | / | (_) ___ ___
// | |/| | | | / __| / __|
// | | | | | | __ | (__
// |_| |_| |_| |___/ ___|
//---------------------------------
seta win_ypos "38"
seta win_xpos "248"
seta sensitivity "5" //sensibilité souris
seta sys_lang "english" //version language
//seta password "" //pour ne pas retaper le pass à chaque connexion
//---------------------------------
addchatline "^6misc_ Charge"
// _
// | |__ ___ ___
// | '_ / __| / _
// | |_) | __ | __/
// |_.__/ |___/ ___| _____
// |_____|
//---------------------------------
seta bse_simple "1" //simple effect animations on
seta bse_rateCost "0" //a bit faster with 1, but during tourney you need to see all effects like shotgun impacts etc
seta bse_rateLimit "0" //a bit faster with 1, but during tourney you need to see all effects like shotgun impacts etc
seta bse_detailLevel "0.5" //niveau de détail pour les effets gain de FPS à 0
//seta bse_projectileEffect "" //
//---------------------------------
addchatline "^6Bse_ Charge"
// _
// (_) _ __ ___ __ _ __ _ ___
// | | | '_ ` _ / _` | / _` | / _
// | | | | | | | | | (_| | | (_| | | __/
// |_| |_| |_| |_| __,_| __, | ___| _____
// |___/ |_____|
//---------------------------------
seta image_lodbias "1" //flou texture -1 à 1, ne marche pas en gl_linear et gl_nearest 1=gain de FPS
seta image_filter "gl_linear_mipmap_linear" //rendu texture : nearest = pixellisé, linear = flou
//gl_linear_mipmap_linear = default
seta image_picMipEnable "1" //autoriser le picmip
seta image_picMip "-4" //détail texture -4 à 2 ? genre les texture plaquées (lumières)
//seta image_globalPicMip "-4" //détail texture global -4 à 2 //ne peut etre modifie en multi
seta image_diffusePicMip "2" //détail texture ? -4 à 2
seta image_bumpPicMip "-4" //détail relief texture -4 à 2
seta image_specularPicMip "-4" //détail reflet texture -4 à 2 (shield...)
seta image_ignoreHighQuality "1" //
seta image_anisotropy "0" //
seta image_useBackgroundLoads "1"
seta image_useBackgroundLoads "1"
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "2"
seta image_useCompression "1"
seta image_roundDown "1"
seta image_detailPower "0.7" //0 à 1
seta image_useAllFormats "1" //autoriser tous les formats de lumière
//---------------------------------
addchatline "^6Image_ Charge"
addchatline "^6Cfg Chargee"
unbindall
//bind "w" "_forward" "" "default"
//bind "s" "_back" "" "default"
//bind "a" "_moveleft" "" "default"
//bind "d" "_moveright" "" "default"
//bind "x" "_prone" "" "default"
//bind "SPACE" "_moveup" "" "default"
//bind "c" "_movedown" "" "default"
//bind "q" "_leanleft" "" "default"
//bind "e" "_leanright" "" "default"
//bind "CTRL" "_speed" "" "default"
bind "MOUSE1" "_attack" "" "default"
bind "MOUSE2" "_moveup" "" "default"
//bind "MWHEELDOWN" "_weapnext" "" "default"
//bind "MWHEELUP" "_weapprev" "" "default"
//bind "MOUSE4" "_activate" "" "default"
bind "END" "_weapon2" "" "default"
bind "b" "_quickchat" "" "default"
bind "HOME" "_weapon4" "" "default"
bind "CAPSLOCK" "_tophat" "" "default"
//bind "h" "_modeswitch" "" "default"
bind "+" "clientMessageMode 1" "" "default"
bind "F1" "vote y" "" "default"
bind "F2" "vote n" "" "default"
bind "," "zoomOutCommandMap" "" "default"
bind "." "zoomInCommandMap" "" "default"
//bind "o" "_showWayPoints" "" "default"
//bind "p" "toggle g_showWayPoints 0 1" "" "default"
bind "t" "clientMessageMode" "" "default"
bind "u" "clientMessageMode 2" "" "default"
bind "v" "_context" "" "default"
bind "MOUSE3" "_sprint" "" "default"
//bind "F3" "_ready" "" "default"
//bind "F4" "_showScores" "" "default"
bind "TAB" "_showScores" "" "default"
bind "m" "_taskmenu" "" "default"
bind "n" "_commandmap" "" "default"
bind "l" "_limbomenu" "" "default"
bind "k" "kill" "" "default"
bind "KP_ENTER" "_weapon0" "" "default"
bind "s" "_teamVoice" "" "default"
bind "d" "_fireteamVoice" "" "default"
bind "q" "_voice" "" "default"
//bind "F5" "clientTeam gdf" "" "default"
//bind "F6" "clientTeam strogg" "" "default"
//bind "F7" "clientTeam spectator" "" "default"
bind "F11" "screenshot" "" "default"
//bind "PAUSE" "pause" "" "default"
bind "KP_UPARROW" "_forward" "" "default"
bind "KP_DOWNARROW" "_back" "" "default"
bind "KP_LEFTARROW" "_moveleft" "" "default"
bind "KP_RIGHTARROW" "_moveright" "" "default"
bind "KP_INS" "_movedown" "" "default"
bind "RIGHTARROW" "_prone" "" "default"
bind "PGDN" "_sprint" "" "default"
bind "KP_HOME" "_leanleft" "" "default"
bind "KP_PGUP" "_leanright" "" "default"
bind "KP_DEL" "_altattack" "" "default"
bind "INS" "_weapon1" "" "default"
bind "DEL" "_weapon3" "" "default"
bind "PGUP" "_weapon5" "" "default"
bind "KP_STAR" "useweapon weapon_binocs" "" "default"
bind "KP_5" "_activate" "" "default"
bind "KP_PLUS" "_usevehicle" "" "default"
bind "j" "_ready" "" "default"
bind "f" "_fireteam" "" "default"
bind "KP_SLASH" "_sprint" "" "default"
bind "" "_stroydown" "" "default"
bind "`" "_stroyup" "" "default"
bind "TAB" "_menuNavForward" "" "menu"
bind "TAB" "_menuNavBackward" "SHIFT" "menu"
bind "TAB" "_menuNavBackward" "RIGHTSHIFT" "menu"
bind "ESCAPE" "_menuCancel" "" "menu"
bind "ENTER" "_menuAccept" "" "menu"
bind "ENTER" "_menuNewline" "CTRL" "menu"
bind "ENTER" "_menuNewline" "RIGHTCTRL" "menu"
bind "KP_ENTER" "_menuAccept" "" "menu"
bind "ESCAPE" "_menuCancel" "" "bindmenu"
bind "KP_MINUS" "_reload" "" "default"
//seta g_bind_context_anansi "vehicle_gdf"
seta g_bind_context_badger "vehicle_gdf"
//seta g_bind_context_bumblebee "vehicle_gdf"
seta g_bind_context_desecrator "vehicle_strogg"
seta g_bind_context_goliath "vehicle_strogg"
seta g_bind_context_hog "vehicle_strogg"
//seta g_bind_context_hornet "vehicle_strogg"
seta g_bind_context_husky "vehicle_gdf"
seta g_bind_context_icarus "vehicle_strogg"
seta g_bind_context_mcp "vehicle_gdf"
seta g_bind_context_platypus "vehicle_gdf"
seta g_bind_context_titan "vehicle_gdf"
seta g_bind_context_trojan "vehicle_gdf"
seta g_bind_context_bumblebee "flyers_gdf"
seta g_bind_context_hornet "flyers_strogg"
seta g_bind_context_anansi "flyers_gdf"
bind "KP_UPARROW" "_sprint" "" "flyers_gdf"
bind "KP_DOWNARROW" "_speed" "" "flyers_gdf"
bind "KP_LEFTARROW" "_moveleft" "" "flyers_gdf"
bind "KP_RIGHTARROW" "_moveright" "" "flyers_gdf"
bind "KP_INS" "_back" "" "flyers_gdf"
bind "MOUSE2" "_forward" "" "flyers_gdf"
bind "MWHEELUP" "_weapprev" "" "flyers_gdf"
bind "MWHEELDOWN" "_weapnext" "" "flyers_gdf"
bind "KP_DEL" "_tophat" "" "flyers_gdf"
bind "KP_UPARROW" "_sprint" "" "flyers_strogg"
bind "KP_DOWNARROW" "_speed" "" "flyers_strogg"
bind "KP_LEFTARROW" "_moveleft" "" "flyers_strogg"
bind "KP_RIGHTARROW" "_moveright" "" "flyers_strogg"
bind "KP_INS" "_back" "" "flyers_strogg"
bind "MOUSE2" "_forward" "" "flyers_strogg"
bind "MWHEELUP" "_weapprev" "" "flyers_strogg"
bind "MWHEELDOWN" "_weapnext" "" "flyers_strogg"
bind "KP_DEL" "_tophat" "" "flyers_strogg"
//Set Class Names
seta g_class_context_covertops "team_gdf"
seta g_class_context_infiltrator "team_strogg"
seta g_class_context_soldier "team_gdf"
seta g_class_context_aggressor "team_strogg"
seta g_class_context_medic "team_gdf"
seta g_class_context_technician "team_strogg"
seta g_class_context_engineer "team_gdf"
seta g_class_context_constructor "team_strogg"
seta g_class_context_fieldops "team_gdf"
seta g_class_context_oppressor "team_strogg"
//Stroyent
bind "LEFTARROW" "_stroydown" "" "default" //stroyent->health
bind "UPARROW" "_stroyup" "" "default" //health->stroyent
bind "MWHEELDOWN" "_stroydown" "" "team_strogg" //for the Strogg classes set the stroyent->health to mousewheel down
bind "MWHEELDOWN" "_reload" "" "team_gdf"
//bind "MWHEELDOWN" "_weapon0" "" "cov" //knife - for now
//bind "MWHEELDOWN" "_weapon0" "" "sol"
//bind "MWHEELDOWN" "_weapon0" "" "med"
//bind "MWHEELDOWN" "_weapon0" "" "eng"
//bind "MWHEELDOWN" "_weapon0" "" "fop"
addchatline "^6 Binds loaded"
bind "i" "exec pause" "" "default"
seta g_drawVehicleIcons 0
seta g_advancedHud 1
seta g_MineIconSize 10
seta g_keepFireTeamList 1
seta g_mineIconAlphaScale 0.5
seta g_mineTriggerWarning 1 //message d'avertissement des mines
seta g_noQuickChats 1 //desactive voix quick chat (effet ? )
seta g_showPlayerClassIcon 1 //force icone fireteam (effet ? )
seta gui_personalBestsAlpha 0.5 //intensité exploit perso
seta g_repairIndicatorAlphaScale 0.3
seta g_repairIndicatorColor "0 1 0"
seta lacerator "clientTeam Strogg; ClientClass Aggressor 0; addchatline '^1Aggressor^3*^1Lacerator'"
seta obliterator "clientTeam Strogg; ClientClass Aggressor 1; addchatline '^1Aggressor^3*^1Obliterator'"
seta hyperblaster "clientTeam Strogg; ClientClass Aggressor 2; addchatline '^1Aggressor^3*^1Hyperblaster'"
seta infiltrator "clientTeam Strogg; ClientClass Infiltrator 0; addchatline '^1Infiltrator^3*^1Lacerator'"
seta oppressor "clientTeam Strogg; ClientClass Oppressor 0; addchatline '^1Oppressor^3*^1Lacerator'"
seta technician "clientTeam Strogg; ClientClass Technician 0; addchatline '^1Technician^3*^1Lacerator'"
seta constructor "clientTeam Strogg; ClientClass Constructor 0; addchatline '^1Constructor^3*^1Lacerator'" ''
bind F3 $lacerator '' "team_strogg"
bind F4 $obliterator '' "team_strogg"
bind F5 $hyperblaster '' "team_strogg"
bind F6 $infiltrator '' "team_strogg"
bind F7 $oppressor '' "team_strogg"
bind F8 $technician '' "team_strogg"
bind F9 $constructor '' "team_strogg"
bind F3 $lacerator '' "vehicle_strogg"
bind F4 $obliterator '' "vehicle_strogg"
bind F5 $hyperblaster '' "vehicle_strogg"
bind F6 $infiltrator '' "vehicle_strogg"
bind F7 $oppressor '' "vehicle_strogg"
bind F8 $technician '' "vehicle_strogg"
bind F9 $constructor '' "vehicle_strogg"
bind F3 $lacerator '' "flyers_strogg"
bind F4 $obliterator '' "flyers_strogg"
bind F5 $hyperblaster '' "flyers_strogg"
bind F6 $infiltrator '' "flyers_strogg"
bind F7 $oppressor '' "flyers_strogg"
bind F8 $technician '' "flyers_strogg"
bind F9 $constructor '' "flyers_strogg"
seta assaultrifle "clientTeam GDF; ClientClass Soldier 0; addchatline '^3Soldier^7*^3Assault Rifle'"
seta rocketlauncher "clientTeam GDF; ClientClass Soldier 1; addchatline '^3Soldier^7*^3Rocket Launcher'"
seta gpmg "clientTeam GDF; ClientClass Soldier 2; addchatline '^3Soldier^7*^3GPMG'"
seta coverops "clientTeam GDF; ClientClass CovertOps 0; addchatline '^3Covert Ops^7*^3Assault Rifle'"
seta fieldops "clientTeam GDF; ClientClass FieldOps 0; addchatline '^3FieldOps^7*^3Assault Rifle'"
seta medic "clientTeam GDF; ClientClass Medic 0; addchatline '^3Medic^7*^3Assault Rifle'"
seta engineer "clientTeam GDF; ClientClass Engineer 0; addchatline '^3Engineer^7*^3Assault Rifle'"
bind F3 $assaultrifle '' "team_gdf"
bind F4 $rocketlauncher '' "team_gdf"
bind F5 $gpmg '' "team_gdf"
bind F6 $coverops '' "team_gdf"
bind F7 $fieldops '' "team_gdf"
bind F8 $medic '' "team_gdf"
bind F9 $engineer '' "team_gdf"
bind F3 $assaultrifle '' "vehicle_gdf"
bind F4 $rocketlauncher '' "vehicle_gdf"
bind F5 $gpmg '' "vehicle_gdf"
bind F6 $coverops '' "vehicle_gdf"
bind F7 $fieldops '' "vehicle_gdf"
bind F8 $medic '' "vehicle_gdf"
bind F9 $engineer '' "vehicle_gdf"
bind F3 $assaultrifle '' "flyers_gdf"
bind F4 $rocketlauncher '' "flyers_gdf"
bind F5 $gpmg '' "flyers_gdf"
bind F6 $coverops '' "flyers_gdf"
bind F7 $fieldops '' "flyers_gdf"
bind F8 $medic '' "flyers_gdf"
bind F9 $engineer '' "flyers_gdf"
bind "1" "clientTeam gdf; addchatline '^3GDF^7 !!!'" "" "default"
bind "1" "clientTeam gdf; addchatline '^3GDF^7 !!!'" "" "team_strogg"
bind "2" "clientTeam strogg; addchatline '^3STROGG^7 !!!'" "" "default"
bind "1" "clientTeam gdf; addchatline '^3STROGG^7 !!!'" "" "team_gdf"
bind "3" "clientTeam spectator; addchatline '^3SPEC^7 !!!'" "" "default"
bind "3" "clientTeam spectator; addchatline '^3SPEC^7 !!!'" "" "team_gdf"
bind "3" "clientTeam spectator; addchatline '^3SPEC^7 !!!'" "" "team_strogg"
seta ec_autoScreenshot 1
seta ec_autorecord 1
seta ec_useMapScripts 1
seta ec_drawInfoMode 0
seta ec_skipAtmosphericEffects 1
seta ec_disableMuzzleFlash 1 // desactive flash arme
//bind "F" "fireteam create; fireteam name 'LNA'; fireteam public; fireteam invite 'LNA Nik3l'; fireteam invite 'LNA kriterium'; fireteam invite 'LNA vini007'; fireteam invite 'LNA NaKirA'; fireteam invite 'LNA Antheas'; fireteam invite 'LNA Gary.'; fireteam invite 'LNA Nems.s'; fireteam invite 'LNA dumak'; fireteam invite 'LNA Jenny.'; fireteam invite 'LNA Haarfang'; fireteam invite 'LNA WcG'; fireteam invite 'LNA Dr_Driller'" "" "default"
bind SPACE $touchespawnpt '' "default"
Date de création : 18/10/2008 @ 02:05
Dernière modification : 18/10/2008 @ 18:09
Catégorie :
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