Bind de spawn/Choix des armes
- Ne marche que sous ETPro
- Avec la MG42, cg_autoReload est à 1 pour permettre de recharger sans enlever le trépied.
- le vsay_team permet de prévenir ses coéquipier du changement de classe.
- depuis quelques temps, je n'affiche plus la mitraillette d'où le cg_drawgun 0
- je n'utilise pas le mortier
// Les classes set SMG42 "class s 2; cg_autoReload "1"; vsay_team IamSoldier ^6Respawn Soldier with a ^3MG42" set SPANZER "class s 4; cg_autoReload "0"; vsay_team IamSoldier ^6Respawn Soldier with a ^3Panzerfaust" set SMORTAR "class s 3; cg_autoReload "0"; vsay_team IamSoldier ^6Respawn Soldier with a ^3LF" set COVEROPS "class c 3; cg_autoReload "0"; vsay_team IamCovertOps ^6Respawn Cover Ops" set FIELDOPS "class f 1; cg_autoReload "0"; vsay_team IamFieldOps ^6Respawn Field Ops" set MEDIC "class m 1; cg_autoReload "0"; vsay_team IamMedic ^6Respawn Medic" set ENGINEER2 "class e 1; cg_autoReload "0"; vsay_team IamEngineer ^6Respawn Engineer" bind KP_ENTER "weaponbank 1;cg_drawgun 1" // Couteau bind INS "weaponbank 2;cg_drawgun 1" // Gun bind END "weaponbank 3;cg_drawgun 0" // Mitraillette bind DEL "weaponbank 4;cg_drawgun 1" // grenades bind PGUP "weaponbank 5;cg_drawgun 1" // Seringue, airstrike bind HOME "weaponbank 6;cg_drawgun 1" // Packets, dynamites bind PAUSE "weaponbank 7;cg_drawgun 1" // land mines bind F3 vstr SMG42 bind F4 vstr SPANZER bind F5 vstr SMORTAR bind F6 vstr COVEROPS bind F7 vstr FIELDOPS bind F8 vstr MEDIC bind F9 vstr ENGINEER2 |
bind MWHEELUP "mapzoomin" bind MWHEELDOWN "mapzoomout" |
set run "cl_run 1; set runorwalk vstr walk; echo ^6-------^3CourSe^6-------" set walk "cl_run 0; set runorwalk vstr run; echo ^6-------^3MaRchE^6-------" set runorwalk "vstr walk" bind DOWNARROW "vstr runorwalk" |
set fov1 "set cg_fov 90; seta sensitivity "2"; cg_drawCrosshair 5; set nextfov vstr fov2; echo ^6FOV a ^290)" set fov2 "set cg_fov 105; seta sensitivity "6.5"; cg_drawCrosshair 5; set nextfov vstr fov1; echo ^6FOV a ^2105)" set nextfov "vstr fov1" bind KP_MINUS "vstr nextfov" |
set volumeup vstr volume9 set volumedn vstr volume7 set volume0 "set s_volume 0.0; set volumeup vstr volume1; set volumedn vstr volume0; echo ^2Volume ^3---------- ^20^7" set volume1 "set s_volume 0.1; set volumeup vstr volume2; set volumedn vstr volume0; echo ^2Volume ^2|^3--------- ^21^7" set volume2 "set s_volume 0.2; set volumeup vstr volume3; set volumedn vstr volume1; echo ^2Volume ^2||^3-------- ^22^7" set volume3 "set s_volume 0.3; set volumeup vstr volume4; set volumedn vstr volume2; echo ^2Volume ^2|||^3------- ^23^7" set volume4 "set s_volume 0.4; set volumeup vstr volume5; set volumedn vstr volume3; echo ^2Volume ^2||||^3------ ^24^7" set volume5 "set s_volume 0.5; set volumeup vstr volume6; set volumedn vstr volume4; echo ^2Volume ^2|||||^3----- ^25^7" set volume6 "set s_volume 0.6; set volumeup vstr volume7; set volumedn vstr volume5; echo ^2Volume ^2||||||^3---- ^26^7" set volume7 "set s_volume 0.7; set volumeup vstr volume8; set volumedn vstr volume6; echo ^2Volume ^2|||||||^3--- ^27^7" set volume8 "set s_volume 0.8; set volumeup vstr volume9; set volumedn vstr volume7; echo ^2Volume ^2||||||||^3-- ^28^7" set volume9 "set s_volume 0.9; set volumeup vstr volume10; set volumedn vstr volume8; echo ^2Volume ^2|||||||||^3- ^29^7" set volume10 "set s_volume 1.0; set volumeup vstr volume10; set volumedn vstr volume9; echo ^2Volume ^2|||||||||| ^210^7" bind w vstr volumeup bind q vstr volumedn |
Fireteam
Permet de sélectionner un joueurs dans la fireteam
set sfire_team1 "set rufire_team "vstr sfire_team2"; selectbuddy -1; selectbuddy 0"
set sfire_team2 "set rufire_team "vstr sfire_team3"; selectbuddy -1; selectbuddy 1"
set sfire_team3 "set rufire_team "vstr sfire_team4"; selectbuddy -1; selectbuddy 2"
set sfire_team4 "set rufire_team "vstr sfire_team5"; selectbuddy -1; selectbuddy 3"
set sfire_team5 "set rufire_team "vstr sfire_team6"; selectbuddy -1; selectbuddy 4"
set sfire_team6 "set rufire_team "vstr sfire_team7"; selectbuddy -1; selectbuddy 5"
set sfire_team7 "set rufire_team "vstr sfire_team8"; selectbuddy -2"
set sfire_team8 "set rufire_team "vstr sfire_team1"; selectbuddy -1"
set rufire_team "vstr sfire_team1"
bind 2 "vstr rufire_team"
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Autres
- le Tir+Sprint décrit
- sélecteur de spawn (lieu de spawn, ne fonctionne que sous ETPro et utilise les fichiers autoexec_xxxxx.cfg