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Ma Config - 02-autoexec.cfg
// _ _ _____ // | | | __ _ _ __ ___ ___ |_ _| __ _ __ _ // | | | / _` | | '_ ` _ / _ | | / _` | / _` | // | | | | (_| | | | | | | | | __/ | | | (_| | | (_| | // |_| _| __,_| |_| |_| |_| ___| |_| __,_| __, | // |___/ seta ui_name "^;Kr^7i^;terium" //pseudo seta ui_clanTag "^3L^oN^nA " //clan seta ui_clanTagPosition "0" //0 ou 1, clan devant ou derrière le pseudo addchatline "^6Name Tag Charge" seta logFileName "$Y$M$D$h$m_server.log" seta logfile "1" // _ // _ _ (_) // | | | | | | // | |_| | | | // __,_| |_| _____ // |_____| //--------------------------------- seta ui_postArmFindBestWeapon "0" //automatiquement prendre l'arme après avoir armé une charge seta ui_ignoreExplosiveWeapons "1" // seta ui_autoSwitchEmptyWeapons "1" //automatiquement changer d'arme si on a plus de munition seta ui_drivingcamerafreelook "1" //pouvoir tourner la tête en transport seta ui_remembercameramode "1" //même vue que la dernière selectionnée seta ui_showGun "1" //afficher l'arme //--------------------------------- addchatline "^6ui_ Charge" // __ _ // / _` | // | (_| | // __, | _____ // |___/ |_____| //--------------------------------- seta g_hitBeep "2" //si on touche : 1=son+flash 2=bip 3=flash seta g_weaponSwitchTimeout "1" //affichage menu arme seta g_damageIndicatorAlphaScale "1" //intensité indication des dommages seta g_damageIndicatorColor "0.2 0 1" //couleur indication des dommages seta g_damageIndicatorHeight "16" //hauteur seta g_damageIndicatorWidth "32" //largeur seta g_damageIndicatorFadeTime "0.5" //temps de disparition seta g_showPlayerShadow "0" seta g_drawPlayerIcons "1" //triangles au dessus de la tête seta g_playerIconSize "20" //taille logo fireteam au dessus tête seta g_playerArrowIconSize "8" //taille triangle au dessus de la tête seta g_playerIconAlphaScale "1" //intensité triangle seta g_enemyColor "1 0 0 1" //couleur triangle ennemi seta g_neutralColor "1 1 1 1" //couleur icône neutre seta g_friendlyColor "0 1 0 1" //couleur triangle ami seta g_chatdefaultcolor "1 1 1 1" //couleur du chat général seta g_chatteamcolor "0 1 0 1" //couleur du chat team seta g_chatfireteamcolor "1 0 1 1" //couleur du chat fireteam seta g_showFireTeamLocation "0" //afficher location avant chat fireteam ? pas vue d'effet seta g_chatlinetimeout "5" //temps d'affichage du chat //seta g_waypointDistanceMax "3084" //seta g_waypointDistanceMin "512" //seta g_waypointSizeMax "32" //seta g_waypointSizeMin "16" //seta g_showWayPoints "1" //seta g_waypointAlphaScale "0.7" seta g_rotateCommandMap "1" //minimap qui tourne avec le joueur seta g_commandMapZoomStep "1" //% changement, avec valeur 1 = 2 niveaux d'affichage minimap : min et max, defaut à 0.125 //seta g_commandMapZoom "" //change auto seta g_radialMenuMouseSensitivity "1" //sensi souris seta g_radialMenuUseNumberShortcuts "1" //0 = lettres, 1 = chiffres seta g_radialMenuStyle "0" //0 = radial, 1 = vertical seta g_radialMenuMouseInput "1" //0 = pas de move souris, 1 = move menu pas vue, 2 = move menu + vue seta g_showPlayerSpeed "0" seta g_autofireteam "0" //joindre/créer automatiquement ? pas vu d'effet seta g_volumeMusic_dB "0" //volume musique (0) seta g_disableGlobalAudio "0" //voip seta g_disableGlobalChat "0" seta g_mutespecs "0" //muter les specs, sv ou client ? seta g_playTooltipSound "1" seta g_skipintro "1" //skip l'intro (read only) //seta g_decals "0" //marques tirs, explosions et simili //seta g_cheapDecalsMaxDistance "0" //distance max marques seta g_showplayershadow "0" seta g_unlock_viewStyle "1" seta g_unlock_interpolateMoving "1" seta g_unlock_updateViewpos "1" seta g_unlock_updateAngles "1" seta g_spectateLerpScale "0.2" seta g_transportDebrisLowCutoff "0" //débris seta g_transportDebrisMediumCutoff "0" seta g_transportDebrisHighCutoff "0" seta g_transportDebrisExtraHighCutoff "0" seta g_maxTransportDebrisLow "0" seta g_maxTransportDebrisMedium "0" seta g_maxTransportDebrisHigh "0" seta g_maxTransportDebrisExtraHigh "0" seta g_fov "100" //largeur d'angle de vue, defaut à 90° (90 à 110°) //--------------------------------- addchatline "^6g_ Charge" // _ // (_) _ __ // | | | '_ // | | | | | | // |_| |_| |_| _____ // |_____| //--------------------------------- seta in_toggleSprint "0" //sprinter automatiquement ou pas en appuyant sur la touche sprint seta in_toggleRun "0" //marcher automatiquement ou pas en appuyant sur la touche marche seta in_freeLook "1" //souris seta in_anglespeedkey "1.5" seta in_pitchspeed "140" seta in_yawspeed "140" //--------------------------------- addchatline "^6in_ Charge" // _ // _ __ ___ | |_ // | '_ / _ | __| // | | | | | __/ | |_ // |_| |_| ___| __| _____ // |_____| //--------------------------------- seta net_serverPunkbusterEnabled "0" seta net_clientPunkbusterEnabled "1" seta net_clientLagOMeter "1" //affiche le graphique de l'état de la connexion seta net_showAsyncStats "0" //affiche les stats de la connexion //montre upload/dl en bits en temps réel avec % des valeurs choisies correspondantes, à matter online pendant une hyper blaster party. //out rate pour régler : net_clientUsercmdBackup //in rate pour régler : net_clientMaxRate //pl pour régler : net_clientUsercmdBackup et net_clientPrediction //client prediction pour régler : net_clientPrediction, attention si affiche un net negatif = freeze seta net_updateAutoDownload "1" seta net_updateAutoExecute "1" seta net_autoLANScan "0" //scanne les serveurs LAN seta net_clientMaxRate "25000" //rate max en download : bits/sec. Défaut = 16000, max = 25600 seta net_clientUsercmdBackup "0" //nombre d'actions dupliquées envoyées seta net_clientPrediction "0" //temps additionel de prédiction en millisecs. Meilleur valeur = ligne du haut du lagometer inexistante où l'affichage écran correspond le mieux au serveur. seta net_clientMaxPrediction "1000" //doit être supérieur à sa prédiction sinon pl seta net_clientskipusercmd "2" //0 = no skip, 1 = no skip send single si multi frame, 2 = send f1rst only, 3 = last seta net_clientServerTimeout "40" seta net_predictionErrorDecay "1" seta net_maxPlayerCollisionMerge "3" seta net_staggerPlayerGroundChecks "1" seta net_verbose "0" //--------------------------------- addchatline "^6net_ Charge" // _ // _ __ | |__ // | '_ | '_ // | |_) | | |_) | // | .__/ |_.__/ _____ // |_| |_____| //--------------------------------- seta pb_sleep 500 //--------------------------------- addchatline "^pb_ Charge" // _ // __| | ___ _ __ ___ ___ // / _` | / _ | '_ ` _ / _ // | (_| | | __/ | | | | | | | (_) | // __,_| ___| |_| |_| |_| ___/ _____ // |_____| //--------------------------------- seta demo_prediction "24" seta demo_snapshotDelay "50" seta demo_scale "1" seta demo_debug "0" //seta demo_noclip "0" //ne peut etre modifie en multi //--------------------------------- addchatline "^6demo_ Charge" // ___ // / __| // __ // |___/ _____ // |_____| //--------------------------------- seta s_decompressionLimit "2" seta s_libOpenAL "openal32.dll" seta s_driver "dsound" seta s_maxLowPrioritySounds "8" seta s_useAdpcmCompression "1" seta s_globalFraction "0.8" seta s_subFraction "0.5" seta s_playDefaultSound "1" seta s_meterTopTime "2000" seta s_reverse "0" seta s_spatializationDecay "2" seta s_volume_dB "-30" //volume général seta s_numberOfSpeakers "2" //nombre de haut parleurs seta s_maxSoundsPerShader "1" //une seule sorte de bruit de pas etc seta s_voipVolumeOut_dB "0" seta s_voipVolumeIn_dB "0" //--------------------------------- addchatline "^6s_ Charge" // ___ ___ _ __ ___ // / __| / _ | '_ ` _ // | (__ | (_) | | | | | | | // ___| ___/ |_| |_| |_| _____ // |_____| //--------------------------------- seta com_allowConsole "1" //autoriser la console directement sur ², sinon alt+ctrl+² seta com_skipWarnings "1" //virer les warnings console seta com_useFastVidRestart "1" //permet de passer en mode fenêtré avec ALT+ENTER seta com_videoram "768" //mettre la quantité de mémoire vidéo seta com_showSoundDecoders "0" seta com_showFPS "0" //affiche les frames par seconde seta com_unlockFPS "1" //debride les FPS seta com_unlock_maxFPS "125" //FPS max seta com_unlock_timingMethod "0" //0=maxFPS,1=bound to 30/60/90,2=1+totalframetime seta com_unlock_safetyMargin "0.1" seta com_unlock_avgFrames "4" seta com_MachineSpec "0" //-1=undetected,0=low,1=med,2=high,3=ultra seta com_gpuSpec "0" //-1=undetected,0=low,1=med,2=high,3=ultra//seta com_lastCPULevel "0" // //seta com_lastCPUDetailLevel "0" // //seta com_lastGraphicsLevel "0" // //seta com_lastGraphicsDetailLevel "0" // //seta com_showMemoryUsage "0" //affiche l'utilisation de la mémoire //seta com_speeds "0" //affiche le timing //seta com_showBPS "0" //seta com_forceGenericSIMD "0" seta com_purgeAll "0" //1=purge everything between level loads, not recommend //seta com_showTPS "0" //montrer les tiles/sec //--------------------------------- com_timestampPrints 0 addchatline "^6com_ Charge" // ___ ___ _ __ // / __| / _ | '_ // | (__ | (_) | | | | | // ___| ___/ |_| |_| _____ // |_____| //--------------------------------- seta con_noprint "1" //écriture console sur écran seta con_notifytime "3" //temps apparition ecriture console sur écan seta con_speed "999" //rapidité ouverture/fermeture console //--------------------------------- addchatline "^6con_ Charge" // _ __ ___ // | '_ ` _ // | | | | | | // |_| |_| |_| _____ // |_____| //--------------------------------- seta m_smooth "1" //coeff multi smooth souris de 1 à 8, 1 = pas de smooth seta m_yaw "0.021" //sensi horizontale, 0.022 defaut seta m_pitch "-0.022" //sensi verticale, 0.022 defaut seta m_helicopterYaw "0.011" seta m_helicopterPitch "-0.011" seta m_strafeSmooth "1" seta m_strafeScale "6.25" //--------------------------------- addchatline "^6m_ Charge" // _ __ _ __ ___ // | '_ | '_ ` _ // | |_) | | | | | | | // | .__/ |_| |_| |_| _____ // |_| |_____| //--------------------------------- seta pm_vehicleSoundLerpScale "10" seta pm_bobroll "0" //effets tanguage des mouvements seta pm_bobpitch "0" seta pm_bobup "0" seta pm_runroll "0" seta pm_runpitch "0" seta pm_runbob "0" seta pm_walkbob "0" seta pm_crouchbob "0" //seta pm_thirdperson "1" //affichage en vue 3ème personne, en net_allowcheats 1 en faisant serveur pour régler sa cfg, impossible avec la beta //seta pm_thirdpersonrange "200" //distance vue du perso //seta pm_thirdpersonangle "180" //angle vue du perso, pour le voir de face //--------------------------------- addchatline "^6pm_ Charge" // _ __ // | '__| // | | // |_| _____ // |_____| //--------------------------------- seta r_fullscreen "1" //1=plein écran 0= mode fenêtré seta r_aspectRatio "2" //0=4/3 1=16/9 2=16/10 3=5/4 -1=r_customaspect H+V seta r_displayRefresh "0" //refresh écran 0=par défaut seta r_mode "14" //5=1024*768 4=800*600 3=640*480 14= 1680x1050 9=1280x1024 seta r_swapInterval "0" //synchro verticale seta r_visDistMult "1.2" //vue à distance pour les joueurs et les véhicules 1=distance de vue maximale, 0.8=distance de vue minimale. Mettre le minimum augmente les FPS mais rend difficile le jeu. //réglages à "décommenter" si le r_mode n'est pas réglé //seta r_customAspectRatioV "10" //seta r_customAspectRatioH "16" //seta r_customHeight "1050" //seta r_customWidth "1680" r_useThreadedRenderer 2 // améliore le gestion des processeurs double coeur seta r_brightness "1.2" //brillance seta r_gamma "3" //luminosité //seta r_lightscale "2" //coefficient multiplicateur seta r_multiSamples "0" //antialiasing seta r_useAlphaToCoverage "0" //alpha pour antiA seta r_skipRefractCopy "0" //seta r_skipMegaTextureSurfaces "0" //ne peut etre modifie en multi seta r_skipDepthAmbient "0" //seta r_skipAtmosphere "1" //ne peut etre modifie en multi seta r_skipatmosinteractions "1" //vire toutes les interactions de lumière et surfaces, à voir avec r_megadrawmethod seta r_shaderQuality "2" //0 = meilleur seta r_shaderPreferALU "1" seta r_shaderSkipSpecCubeMaps "0" seta r_skipStuff "1" //1=vire l'herbe, gain de FPS seta r_softParticles "0" //particules seta r_normalizeNormalMaps "1" //à 0 l'eau n'est plus transparente seta r_useShadowVisDistMult "1.0" seta r_detailTexture "0" //0=enlève les testures détaillées sur le sol seta r_shadows "0" //ombres seta r_shadowPolygonFactor "0.3" seta r_shadowPolygonOffset "-5" seta r_megaTilesPerSecond "1" //only updates limited number of megatiles nombre limité update plaques megatex/sec ? defaut 9999 seta r_megaFadeTime "9999" //defaut 1500, ici 9999 comme ça la texture du sol ne se précise jamais... seta r_megaStreamBlocks "4" //1 à 32, defaut à 4 seta r_megaDrawMethod "3" //defaut à 3, 0 à 3 pour éclairage, 0 = rien ? 1 = ? 2 = sol mais pas murs, 3 = tout ? seta r_megaUpscale "0" seta r_megaStreamFromDVD "0" seta r_debugArrowStep "120" seta r_debugLineWidth "1" seta r_debugLineDepthTest "0" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_forceLoadImages "0" seta r_useDitherMask "0" seta r_useIndexBuffers "1" seta r_MD5LodScale "1" seta r_renderProgramLodDistance "-1" seta r_detailFade "0.5" //controle distance fade ? 0 à 1 //seta r_skipDepthAmbient "1" // //--------------------------------- addchatline "^6r_ Charge" // _ // __ _ _ _ (_) // / _` | | | | | | | // | (_| | | |_| | | | // __, | __,_| |_| _____ // |___/ |_____| //--------------------------------- seta gui_crosshairKey "pin_12" //forme viseur seta gui_crosshairColor "1 0 0 1" //couleur de toutes les infos crosshair : Rouge / Vert / Bleu / Intensité seta gui_crosshairAlpha "1" //intensité crosshair seta gui_crosshairSpreadAlpha "0" //intensité info spread seta gui_crosshairSpreadScale "4" //largeur info spread seta gui_crosshairGrenadeAlpha "0.215" //intensité cercle grenades seta gui_crosshairStatsAlpha "0" //intensité states alpha seta gui_crosshairDef "crosshairs" seta gui_scoreBoardSort "0" seta gui_showTooltips "1" //montrer les tips seta gui_tooltipDelay "0" //délai en secs pour popup seta gui_notificationPause "5" //temps entre 2 annonces seta gui_notificationTime "8" //temps affichage annonce //--------------------------------- addchatline "^6gui_ Charge" // __ __ _ // | / | (_) ___ ___ // | |/| | | | / __| / __| // | | | | | | __ | (__ // |_| |_| |_| |___/ ___| //--------------------------------- seta win_ypos "38" seta win_xpos "248" seta sensitivity "5" //sensibilité souris seta sys_lang "english" //version language //seta password "" //pour ne pas retaper le pass à chaque connexion //--------------------------------- addchatline "^6misc_ Charge" // _ // | |__ ___ ___ // | '_ / __| / _ // | |_) | __ | __/ // |_.__/ |___/ ___| _____ // |_____| //--------------------------------- seta bse_simple "1" //simple effect animations on seta bse_rateCost "0" //a bit faster with 1, but during tourney you need to see all effects like shotgun impacts etc seta bse_rateLimit "0" //a bit faster with 1, but during tourney you need to see all effects like shotgun impacts etc seta bse_detailLevel "0.5" //niveau de détail pour les effets gain de FPS à 0 //seta bse_projectileEffect "" // //--------------------------------- addchatline "^6Bse_ Charge" // _ // (_) _ __ ___ __ _ __ _ ___ // | | | '_ ` _ / _` | / _` | / _ // | | | | | | | | | (_| | | (_| | | __/ // |_| |_| |_| |_| __,_| __, | ___| _____ // |___/ |_____| //--------------------------------- seta image_lodbias "1" //flou texture -1 à 1, ne marche pas en gl_linear et gl_nearest 1=gain de FPS seta image_filter "gl_linear_mipmap_linear" //rendu texture : nearest = pixellisé, linear = flou //gl_linear_mipmap_linear = default seta image_picMipEnable "1" //autoriser le picmip seta image_picMip "-4" //détail texture -4 à 2 ? genre les texture plaquées (lumières) //seta image_globalPicMip "-4" //détail texture global -4 à 2 //ne peut etre modifie en multi seta image_diffusePicMip "2" //détail texture ? -4 à 2 seta image_bumpPicMip "-4" //détail relief texture -4 à 2 seta image_specularPicMip "-4" //détail reflet texture -4 à 2 (shield...) seta image_ignoreHighQuality "1" // seta image_anisotropy "0" // seta image_useBackgroundLoads "1" seta image_useBackgroundLoads "1" seta image_usePrecompressedTextures "1" seta image_useNormalCompression "2" seta image_useCompression "1" seta image_roundDown "1" seta image_detailPower "0.7" //0 à 1 seta image_useAllFormats "1" //autoriser tous les formats de lumière //--------------------------------- addchatline "^6Image_ Charge" addchatline "^6Cfg Chargee" unbindall //bind "w" "_forward" "" "default" //bind "s" "_back" "" "default" //bind "a" "_moveleft" "" "default" //bind "d" "_moveright" "" "default" //bind "x" "_prone" "" "default" //bind "SPACE" "_moveup" "" "default" //bind "c" "_movedown" "" "default" //bind "q" "_leanleft" "" "default" //bind "e" "_leanright" "" "default" //bind "CTRL" "_speed" "" "default" bind "MOUSE1" "_attack" "" "default" bind "MOUSE2" "_moveup" "" "default" //bind "MWHEELDOWN" "_weapnext" "" "default" //bind "MWHEELUP" "_weapprev" "" "default" //bind "MOUSE4" "_activate" "" "default" bind "END" "_weapon2" "" "default" bind "b" "_quickchat" "" "default" bind "HOME" "_weapon4" "" "default" bind "CAPSLOCK" "_tophat" "" "default" //bind "h" "_modeswitch" "" "default" bind "+" "clientMessageMode 1" "" "default" bind "F1" "vote y" "" "default" bind "F2" "vote n" "" "default" bind "," "zoomOutCommandMap" "" "default" bind "." "zoomInCommandMap" "" "default" //bind "o" "_showWayPoints" "" "default" //bind "p" "toggle g_showWayPoints 0 1" "" "default" bind "t" "clientMessageMode" "" "default" bind "u" "clientMessageMode 2" "" "default" bind "v" "_context" "" "default" bind "MOUSE3" "_sprint" "" "default" //bind "F3" "_ready" "" "default" //bind "F4" "_showScores" "" "default" bind "TAB" "_showScores" "" "default" bind "m" "_taskmenu" "" "default" bind "n" "_commandmap" "" "default" bind "l" "_limbomenu" "" "default" bind "k" "kill" "" "default" bind "KP_ENTER" "_weapon0" "" "default" bind "s" "_teamVoice" "" "default" bind "d" "_fireteamVoice" "" "default" bind "q" "_voice" "" "default" //bind "F5" "clientTeam gdf" "" "default" //bind "F6" "clientTeam strogg" "" "default" //bind "F7" "clientTeam spectator" "" "default" bind "F11" "screenshot" "" "default" //bind "PAUSE" "pause" "" "default" bind "KP_UPARROW" "_forward" "" "default" bind "KP_DOWNARROW" "_back" "" "default" bind "KP_LEFTARROW" "_moveleft" "" "default" bind "KP_RIGHTARROW" "_moveright" "" "default" bind "KP_INS" "_movedown" "" "default" bind "RIGHTARROW" "_prone" "" "default" bind "PGDN" "_sprint" "" "default" bind "KP_HOME" "_leanleft" "" "default" bind "KP_PGUP" "_leanright" "" "default" bind "KP_DEL" "_altattack" "" "default" bind "INS" "_weapon1" "" "default" bind "DEL" "_weapon3" "" "default" bind "PGUP" "_weapon5" "" "default" bind "KP_STAR" "useweapon weapon_binocs" "" "default" bind "KP_5" "_activate" "" "default" bind "KP_PLUS" "_usevehicle" "" "default" bind "j" "_ready" "" "default" bind "f" "_fireteam" "" "default" bind "KP_SLASH" "_sprint" "" "default" bind "" "_stroydown" "" "default" bind "`" "_stroyup" "" "default" bind "TAB" "_menuNavForward" "" "menu" bind "TAB" "_menuNavBackward" "SHIFT" "menu" bind "TAB" "_menuNavBackward" "RIGHTSHIFT" "menu" bind "ESCAPE" "_menuCancel" "" "menu" bind "ENTER" "_menuAccept" "" "menu" bind "ENTER" "_menuNewline" "CTRL" "menu" bind "ENTER" "_menuNewline" "RIGHTCTRL" "menu" bind "KP_ENTER" "_menuAccept" "" "menu" bind "ESCAPE" "_menuCancel" "" "bindmenu" bind "KP_MINUS" "_reload" "" "default" //seta g_bind_context_anansi "vehicle_gdf" seta g_bind_context_badger "vehicle_gdf" //seta g_bind_context_bumblebee "vehicle_gdf" seta g_bind_context_desecrator "vehicle_strogg" seta g_bind_context_goliath "vehicle_strogg" seta g_bind_context_hog "vehicle_strogg" //seta g_bind_context_hornet "vehicle_strogg" seta g_bind_context_husky "vehicle_gdf" seta g_bind_context_icarus "vehicle_strogg" seta g_bind_context_mcp "vehicle_gdf" seta g_bind_context_platypus "vehicle_gdf" seta g_bind_context_titan "vehicle_gdf" seta g_bind_context_trojan "vehicle_gdf" seta g_bind_context_bumblebee "flyers_gdf" seta g_bind_context_hornet "flyers_strogg" seta g_bind_context_anansi "flyers_gdf" bind "KP_UPARROW" "_sprint" "" "flyers_gdf" bind "KP_DOWNARROW" "_speed" "" "flyers_gdf" bind "KP_LEFTARROW" "_moveleft" "" "flyers_gdf" bind "KP_RIGHTARROW" "_moveright" "" "flyers_gdf" bind "KP_INS" "_back" "" "flyers_gdf" bind "MOUSE2" "_forward" "" "flyers_gdf" bind "MWHEELUP" "_weapprev" "" "flyers_gdf" bind "MWHEELDOWN" "_weapnext" "" "flyers_gdf" bind "KP_DEL" "_tophat" "" "flyers_gdf" bind "KP_UPARROW" "_sprint" "" "flyers_strogg" bind "KP_DOWNARROW" "_speed" "" "flyers_strogg" bind "KP_LEFTARROW" "_moveleft" "" "flyers_strogg" bind "KP_RIGHTARROW" "_moveright" "" "flyers_strogg" bind "KP_INS" "_back" "" "flyers_strogg" bind "MOUSE2" "_forward" "" "flyers_strogg" bind "MWHEELUP" "_weapprev" "" "flyers_strogg" bind "MWHEELDOWN" "_weapnext" "" "flyers_strogg" bind "KP_DEL" "_tophat" "" "flyers_strogg" //Set Class Names seta g_class_context_covertops "team_gdf" seta g_class_context_infiltrator "team_strogg" seta g_class_context_soldier "team_gdf" seta g_class_context_aggressor "team_strogg" seta g_class_context_medic "team_gdf" seta g_class_context_technician "team_strogg" seta g_class_context_engineer "team_gdf" seta g_class_context_constructor "team_strogg" seta g_class_context_fieldops "team_gdf" seta g_class_context_oppressor "team_strogg" //Stroyent bind "LEFTARROW" "_stroydown" "" "default" //stroyent->health bind "UPARROW" "_stroyup" "" "default" //health->stroyent bind "MWHEELDOWN" "_stroydown" "" "team_strogg" //for the Strogg classes set the stroyent->health to mousewheel down bind "MWHEELDOWN" "_reload" "" "team_gdf" //bind "MWHEELDOWN" "_weapon0" "" "cov" //knife - for now //bind "MWHEELDOWN" "_weapon0" "" "sol" //bind "MWHEELDOWN" "_weapon0" "" "med" //bind "MWHEELDOWN" "_weapon0" "" "eng" //bind "MWHEELDOWN" "_weapon0" "" "fop" addchatline "^6 Binds loaded" bind "i" "exec pause" "" "default" seta g_drawVehicleIcons 0 seta g_advancedHud 1 seta g_MineIconSize 10 seta g_keepFireTeamList 1 seta g_mineIconAlphaScale 0.5 seta g_mineTriggerWarning 1 //message d'avertissement des mines seta g_noQuickChats 1 //desactive voix quick chat (effet ? ) seta g_showPlayerClassIcon 1 //force icone fireteam (effet ? ) seta gui_personalBestsAlpha 0.5 //intensité exploit perso seta g_repairIndicatorAlphaScale 0.3 seta g_repairIndicatorColor "0 1 0" seta lacerator "clientTeam Strogg; ClientClass Aggressor 0; addchatline '^1Aggressor^3*^1Lacerator'" seta obliterator "clientTeam Strogg; ClientClass Aggressor 1; addchatline '^1Aggressor^3*^1Obliterator'" seta hyperblaster "clientTeam Strogg; ClientClass Aggressor 2; addchatline '^1Aggressor^3*^1Hyperblaster'" seta infiltrator "clientTeam Strogg; ClientClass Infiltrator 0; addchatline '^1Infiltrator^3*^1Lacerator'" seta oppressor "clientTeam Strogg; ClientClass Oppressor 0; addchatline '^1Oppressor^3*^1Lacerator'" seta technician "clientTeam Strogg; ClientClass Technician 0; addchatline '^1Technician^3*^1Lacerator'" seta constructor "clientTeam Strogg; ClientClass Constructor 0; addchatline '^1Constructor^3*^1Lacerator'" '' bind F3 $lacerator '' "team_strogg" bind F4 $obliterator '' "team_strogg" bind F5 $hyperblaster '' "team_strogg" bind F6 $infiltrator '' "team_strogg" bind F7 $oppressor '' "team_strogg" bind F8 $technician '' "team_strogg" bind F9 $constructor '' "team_strogg" bind F3 $lacerator '' "vehicle_strogg" bind F4 $obliterator '' "vehicle_strogg" bind F5 $hyperblaster '' "vehicle_strogg" bind F6 $infiltrator '' "vehicle_strogg" bind F7 $oppressor '' "vehicle_strogg" bind F8 $technician '' "vehicle_strogg" bind F9 $constructor '' "vehicle_strogg" bind F3 $lacerator '' "flyers_strogg" bind F4 $obliterator '' "flyers_strogg" bind F5 $hyperblaster '' "flyers_strogg" bind F6 $infiltrator '' "flyers_strogg" bind F7 $oppressor '' "flyers_strogg" bind F8 $technician '' "flyers_strogg" bind F9 $constructor '' "flyers_strogg" seta assaultrifle "clientTeam GDF; ClientClass Soldier 0; addchatline '^3Soldier^7*^3Assault Rifle'" seta rocketlauncher "clientTeam GDF; ClientClass Soldier 1; addchatline '^3Soldier^7*^3Rocket Launcher'" seta gpmg "clientTeam GDF; ClientClass Soldier 2; addchatline '^3Soldier^7*^3GPMG'" seta coverops "clientTeam GDF; ClientClass CovertOps 0; addchatline '^3Covert Ops^7*^3Assault Rifle'" seta fieldops "clientTeam GDF; ClientClass FieldOps 0; addchatline '^3FieldOps^7*^3Assault Rifle'" seta medic "clientTeam GDF; ClientClass Medic 0; addchatline '^3Medic^7*^3Assault Rifle'" seta engineer "clientTeam GDF; ClientClass Engineer 0; addchatline '^3Engineer^7*^3Assault Rifle'" bind F3 $assaultrifle '' "team_gdf" bind F4 $rocketlauncher '' "team_gdf" bind F5 $gpmg '' "team_gdf" bind F6 $coverops '' "team_gdf" bind F7 $fieldops '' "team_gdf" bind F8 $medic '' "team_gdf" bind F9 $engineer '' "team_gdf" bind F3 $assaultrifle '' "vehicle_gdf" bind F4 $rocketlauncher '' "vehicle_gdf" bind F5 $gpmg '' "vehicle_gdf" bind F6 $coverops '' "vehicle_gdf" bind F7 $fieldops '' "vehicle_gdf" bind F8 $medic '' "vehicle_gdf" bind F9 $engineer '' "vehicle_gdf" bind F3 $assaultrifle '' "flyers_gdf" bind F4 $rocketlauncher '' "flyers_gdf" bind F5 $gpmg '' "flyers_gdf" bind F6 $coverops '' "flyers_gdf" bind F7 $fieldops '' "flyers_gdf" bind F8 $medic '' "flyers_gdf" bind F9 $engineer '' "flyers_gdf" bind "1" "clientTeam gdf; addchatline '^3GDF^7 !!!'" "" "default" bind "1" "clientTeam gdf; addchatline '^3GDF^7 !!!'" "" "team_strogg" bind "2" "clientTeam strogg; addchatline '^3STROGG^7 !!!'" "" "default" bind "1" "clientTeam gdf; addchatline '^3STROGG^7 !!!'" "" "team_gdf" bind "3" "clientTeam spectator; addchatline '^3SPEC^7 !!!'" "" "default" bind "3" "clientTeam spectator; addchatline '^3SPEC^7 !!!'" "" "team_gdf" bind "3" "clientTeam spectator; addchatline '^3SPEC^7 !!!'" "" "team_strogg" seta ec_autoScreenshot 1 seta ec_autorecord 1 seta ec_useMapScripts 1 seta ec_drawInfoMode 0 seta ec_skipAtmosphericEffects 1 seta ec_disableMuzzleFlash 1 // desactive flash arme //bind "F" "fireteam create; fireteam name 'LNA'; fireteam public; fireteam invite 'LNA Nik3l'; fireteam invite 'LNA kriterium'; fireteam invite 'LNA vini007'; fireteam invite 'LNA NaKirA'; fireteam invite 'LNA Antheas'; fireteam invite 'LNA Gary.'; fireteam invite 'LNA Nems.s'; fireteam invite 'LNA dumak'; fireteam invite 'LNA Jenny.'; fireteam invite 'LNA Haarfang'; fireteam invite 'LNA WcG'; fireteam invite 'LNA Dr_Driller'" "" "default" bind SPACE $touchespawnpt '' "default"
Date de création : 18/10/2008 @ 02:05 Réactions à cet article
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